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Hello,
In the documentation, it is said that putting two camera object will throw an error.

So, does it mean I can't do splitscreen mode with your asset ?

DO you plan to had such function ?

Thank you.

Hi!

Im afraid Ultimate Camera currently does not have that feature yet. All the scripts are made to acces the camera object, being able to refference the camera will add a layer of complexity to the use of this asset in the side of the user.

For the moment I do not plan to add that feature to the asset.

Im sorry if that was the reason to buy the asset. In that case I would gladly offer you a refund.

Haha !
No, just because it doesn't fit my actual use case is not enough to have me asking for a refund XD

It's sure I will used it for other projects !

Just keep adding effects (basic transition, blur or stuff like that) and a little bit more control like offset, different easing option, etc :D

Challenge : what about a wraping-room system, like Defender ?

I have in my schedule to build a whole transitions asset in the future but I need time. Right now Im working in a game maker in-game interpreter so you can execute code from a console command prompt.

About wraping the room I really have to consider which feature will users may find interesting vs other features that can be very specific.