Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

maginha

10
Posts
35
Following
A member registered Nov 21, 2020

Recent community posts

In hangman after already winning once, with long blonde hair:

Image 't_eva_healer_top_1_arms_behind' not found

eva_healer_top_1_arms_behind.png exists, which suggests the t_ is wrong.

(1 edit)

Eva has used the brush.

I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/tower.rpy", line 889, in script
    if never_encountered_brush:
  File "game/tower.rpy", line 900, in <module>
    elif not e.brush:
             ^^^^^^^ 
AttributeError: 'Eva' object has no attribute 'brush'. Did you mean: 'blush'?

-- Full Traceback ------------------------------------------------------------

Traceback (most recent call last):
  File "game/tower.rpy", line 889, in script
    if never_encountered_brush:
  File "renpy/ast.py", line 2079, in execute
    if renpy.python.py_eval(condition):
       ~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^ 
  File "renpy/python.py", line 1305, in py_eval
    return py_eval_bytecode(code, globals, locals)
           ~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/python.py", line 1298, in py_eval_bytecode
    return eval(bytecode, globals, locals)
           ~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "game/tower.rpy", line 900, in <module>
    elif not e.brush:
             ^^^^^^^ 
AttributeError: 'Eva' object has no attribute 'brush'. Did you mean: 'blush'?

Windows-11-10.0.26100-SP0 AMD64
Ren'Py 8.5.2.26010301
Eva in Gloria Aeterna 0.13
Fri Apr 17 16:51:36 2026

It would be better. Ideal would be having that text check the flag and exclude mention of vomiting, or reworded so it’s not quite so explicit.

IMO vomiting is much more questionable than urine. Vomiting can have a cascade effect on other people that fresh urine doesn’t have.

No - it’s so the player gets feedback that hair colour is affected if they happen to choose the same colour as they already have.

I’d like the option to disable vomiting during blowjobs. Drooling, gagging OK, but I stongly dislike the vomiting part.

Suggestion for one of the events. Maybe have hair colour go through a bleaching process then to the selected colour. That way there’s an indication of what happened even when the final result is the same as the start, and suitable comments can be made (e.g. “I’m glad your hair stayed as …” or “Would have preferred …”).

I’m an older software developer. One thing I spend a lot of time on is teaching more junior developers how to make things easy for QA e.g. fully-specified acceptance criteria covering edge cases.

One of the side effects of learning to write good QA acceptance criteria is becoming a pretty decent tester yourself ;)

(3 edits)

A surprising amount of content for the first release. Very nice. Also enjoying the art style (this coming from someone who doesn’t have an artistic bone in their body).

I never managed to trigger use of the healing skill - I’m guessing there’s a health threshold for it. May have to save-scum for difficult encounters to get party health low enough.

So far the +MHP I've found are:
  • Lips
  • Nails
  • Eyes
  • Tongue
  • Clothes

Did I miss any that are implemented?

I’m also guessing there are certain events that can’t trigger on the first day e.g. Hangman. Is that correct?

It definitely occurs on Windows as well. I'll see if I can get screenshot later in the day.

The issue is in the Healslut Guide - the 2 cure poison texts overlap. It wouldn't surprise me if the self/companion versions are using the same slot (i.e. it would result in overlap any time there was both a self and companion version of a spell).