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A member registered Jul 15, 2013 · View creator page →

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haha i'm glad you're having fun! thank you!

thank you! from the main menu (the street with the buildings) you can walk downwards off the screen to enter exploration mode. then by completing certain goals (eg, play 100 minigames, eat 3 x 5 star mealmates, etc) you can progress through the world and find hidden chests. once you find some chests you can go to the locksmith (in main menu) and pay him to open them for you, which will unlock goodies.

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Hi, our bundle is not showing up at all on itch. I sent an email to support with this issue 5 days ago but haven't heard anything back yet. I read the indexing page and it doesn't seem to address bundles from what I understand.

Apparently it may have been marked as NSFW? It's most definitely not NSFW. If this is the case please unmark it and allow it to show to all users. We have already been live for 6 days without any discoverability on itch.

I can also see that some bundles are featured on the home page. Please consider featuring our bundle - we think it's an amazing collection of unique indie games (plus who wouldn't want Hypnospace Outlaw, Sludge Life and more for only $15 USD?).

The bundle will end in about 9 days so I hope the issue can be fixed before then...


PS> While we're here can I suggest you add "Bundles" to the Browse section on the home page? Currently bundle discoverability is pretty much non-existent. It took me 5 minutes to find where the co-op bundles are. Home > Browse > Bundles > Co-op Bundles. I don't see the point of separating regular bundles from co-op bundles. 


thank you!!!!!!


currently a steam key is not included with the itch version.
aside from steam-specific features, both versions contain the exact same content.
the itch version should work standalone.
the steam version I believe works only through steam.
if you buy the game on itch, email dweedoos @ hotmail . com proof of purchase and I can send you a steam key.


hi Noli thanks very much for the kind words, glad you enjoyed it!

I started playing this to check it out and 2 hours later I finished the demo. Cool game, fun, whacky, super silly. Didn't expect it to be so puzzle-centric, but fortunately the puzzles had just the right amount of challenge for me, and kept me interested. The game has such a strong personality and there was never a dull moment. I liked the part where you have a chat with the sad blue rock. The characters are all wild and funny.

It brings together the humour of Adam Dickinson's Illegal Crime Game and (what I remember of-) cRaZy gUy's Journey, the wackiness of Four Winds Fantasy & Undertale, and the mind-bending challenges of The Neverhood and OFF (although I found the puzzles more enjoyable than OFF). That being said, it never felt unoriginal. More like taking cues and concocting something fresh and totally comfortable in its own skin.

I think this is the first post RM2k3 game I have ever played and it's good to see something this entertaining still being created with the newer versions.

Keen to play the rest of the game - I hope there will be some sort of secret cheat you can do in the full version that will bring you to the point where the demo ended!


hey - thanks for letting me know. this issue has been updated & tested and now looks to be working on all platforms. hope it goes smoothly for you this time!

Jack Banger is what you get when a 14 year old yoyogames sandbox member teams up with Famicon to create a Resident Evil fan game. It is the Garth Marenghi's Darkplace of game maker games. A "Real Hoot".

hey leafo - this is unbelievable! blown away by the results of this bundle so far

 i'd like to submit two games:

thank you

hey garbas - sorry about this - email and i'll send you a steam key.

Hey penalist sorry about that - I've sent you a steam key for the time being. dwee

Hey IwantTICKET (lol) sorry about that - I've sent you a steam key for the time being. dwee

Hmm sorry about this! I will look into it. For the time being please send an email to and I can send you a Steam key.

hi sorry, unlikely it will be available on apple in the foreseeable future...

hey you can still submit a game - i will extend it again, no problem

nah it's a real game by two Swedish brothers made for a game jam in 1998

that's wicked!!!!

whats ol billy got up his sleeve now>

nice, i still want to try doing some 3D in gm, seems almost blasphemous

love it man, the gritty reboot
you doing 3D in gm ?

i emailed Johan Bisse Mattsson, one of the co-creators of BB, a few days ago with some questions.
straight from the horses mouth folks:

"me as a twelve year old while my brother was 14 at the time. He did the programming while I did most of the graphics, and we got help from friends making all the 100 levels."

"We made Billy Bouncer for a computer games programming festival that the Swedish PC Gamer magazine had back in 1998."

"Sadly we haven’t done any more “major” computer games since then..."
"But time to time we think/dream of making another game. We’ve got plenty of ideas for them..."

and the answer to the most important of all my questions:

"PS. Regarding Crunchy the Fox...
... that is a closely held secret."

billy buddy, brother of bonzi buddy, less virus riddled

i know the feeling of finding a game you thought was lost forever
hope you enjoy it !!!!!!

Feed My Billy Bouncer by leafo ★★★★★

f*****ckn sick

post yer screenz

I just finished recreating the original Billy Bouncer website, including download link for the game with install help.

Now you can all see what the hell I'm talking about.

Also added an mp3 of the song as a resource which you can find on the game jam page.

Let's get bouncing like there's no tomorrow!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

i agree

sorry no plans for that

my game TICKET is now $6 (which is about a 99.8% discount from the original price, unheard of)

"the newest, most spectacular innovation in audio-visual enchantment"

thank you

hahah thanks legend :)

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Hi all, the 35 track, 35 minute long original soundtrack for my new game TICKET is available now