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MagicaCycle

12
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7
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A member registered Mar 21, 2025 · View creator page →

Creator of

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I know actual faces would be better, but currently don't have any made and ive never tried so i know it'd probably take a while before I can do it reliably.  Im pretty new to doing any kind of art, so, while id like to do faces, I've got to keep time in mind. I REALLY want to do it, but I have making the sideview battlers as a higher priority.

Thank you very much for the feedback. The thing about not knowing who was who initially seems so obvious in retrospect but I never thought of it until you pointed it out. 

I have no excuse for the proofreading, I rush a lot near the end and putting the text into the game is one of the last things I usually do. 

Im hoping to put more time into polishing the game this next go round by doing more pre-production.  The last few times I did most of the work in the last 2 days of the jam and im hoping to avoid that by planning better. I also have the advantage that a lot of the more basic stuff like trees and grass are already done. Unfortunately, one of my other goals is also to finally give the party sideview battlers and to make battle backgrouns. I may have doomed myself already.

I am especially happy that my love of writing came through at least. I am a huge fan of the Appendix N: Inspirational Reading from Advanced Dungeons and Dragons which is filled with a lot of pulp authors; my favorite being Micheal Moorcock. I tried my best to emulate some of the pacing you'd see in one of those pulp short stories. 

Again, thank you for the feedback, and the idea to use the sideview battler heads is a good one too.

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yep, i did use a few of the stock rpg maker assets (the treasure chests, purple minotaur, and torches) where i ran out of time, but other than that i made all the pixel art.


Edit: i forgot to add that i didnt make the enemies either that was Willibab's Mythic Monsters 1 asset pack

I played it for a bit but ended up getting bugs in a few different places. Some of the bugs i found are you can get the knot root as many times as you talk to the lady, and you can walk on walls in her room. I also got stuck because i went back to the castle and it also added the princess back to the party. 

The game had a lot of character. Especially in the locations. I loved collecting costumes and ended up battling  preforming a bit every time i saw a new one. 

I loved the graphics in this game, and it was pretty cool that the characters all had very different gameplay segments. Mordan was the most fun since it was the most challenging IMO.  I liked it.

Thank you very much for playing. Im really glad to hear you enjoyed the game and especially the combat system. It took me 3 tries to settle on that system. It was the very last thing i finished so im glad to hear it was worth the work.

You caught me. The tutorial was a late edition as in about an hour before i submitted. Thank you for playing though. I did intend for there to be more night scenes but ran out of time. Thank you for playing.

im glad that you enjoyed the combat. It gave me a lot of trouble during development. I am especially happy you liked the characters. Thank you for playing.

Thank you for playing, im glad you enjoyed it. I wasnt actually able to reproduce the sound glitch you were talking about.

The art was adorable, i really liked it. The characters seemed fun too. I hope you can add more in the future i was really getting into the groove but then it ended. Id love to see more.

Hello, i tried running the game but got this error. It seems your missing that madewithmv graphic.