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Fraser

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A member registered Aug 23, 2021 · View creator page →

Creator of

Recent community posts

thanks for playing! It was still falling but yeah the more hallway types made it much better. 

I love this idea thank you! Part 3 will include a cheats menu where you can turn off deaths etc. thanks for playing! 

thanks for playing! 

I appreciate the feedback! I spent a ton of time this jam working on the feedback from part 1. I also love the hands, @StillZen.Dev cleaned that up for us he also modeled the gods at the end of the game. 

Great work on the improvements. I would actually play this game on my phone all the time. You need to add an erase method for the tracks. The clear is nice but i dont want to lose my entire track.

Just fantastic, I loved this so much. Your  changes in version 2 are so well done as well.

This is awesome! I  love the physics and  they need to be appreciated. This is a work of art!  

The death animation goes hard - I  would have loved to see a score or some sort of like reward for my run but yeah. I loved the building feature as well, i was asking myself what wood was for right up until I had to build haha. 

I have played this game for like 20 minutes now just trying to beat 402 haha. I  love the game mechanic, it is very unique and addicting. I'm just not good at the later stages where it becomes more about dying to survive. But solid  10/10 loved this. 

Great effort!  Personally I  found it a bit hard to understand but im sure that if you had more time you could have fleshed it out to convey the story and controls much better. I'm keen to see how you do in part 3

I didn't understand the controls and died very quickly. Am I supposed to be able to go up? or is it only down? 

I  really enjoyed this, very interesting take on the theme. I found that if you spam click the grapple outside of the bounds you can make the player essentially fly around. Great work! 

I will forever hate the red things. I am so bad haha. Love the character select and the amount of effort you slammed into this. Great work 

Absolutely incredible as usual. My only issue is that I couldn't finish chapter 1. I was probably a bit stupid but yeah hahaha. Otherwise I love everything about this. 

yeah haha it was the text, the idea is that the comments hurt so much you die. But then it was to easy to i added death walls on the hallway walls but from feedback that sounds like it was to hard haha. 

UP THE WAHS

We made similar games haha. Great work! 

I really liked this, I couldn't figure out how to turn around (if you can) but otherwise loved it. 

This is awesome, i would have loved to have seen little things happening in the distance like maybe other space ships going by or whatever but yeah this is great. The amount of voice acting alone deserves first place haha

Super unique idea, nice to see a rage game even if it wasn't intended to be one haha. I got so salty at the little red dudes maybe im just bad or maybe their collider is a bit larger than expected but damn they got me angry haha 

The camera is the main downfall here but overall I'd actually play a game like this. Maybe on mobile?  its very rare to see jam games useable in the real world but yeah if this was a mobile game with better graphics, maybe a more indepth story line rather than just escape then yeah id pay like $5 on the app store. I'd like to you take this to part 2 and 3 so please keep it up! 

Solid story, very relatable haha. I  enjoyed this and I don't normally like these types of games. 10/10 

I got around 2.5k it was a good  start but I'd love to see some variation in the enemy movement or some power ups. 

The eggs were tough to find haha or maybe im just bad. The concept was very interesting and  this was my first walking simulator and it was very pleasant. It reminds me of an early in progress Stanly Parable, the original one.   

I love the 8-bit style, I  really need to try this some time. Great story telling even if it was short. I can see the potential in this. 

haha, every artist feels this im sure

Thank you for playing! 64 seconds is a fair while haha great work! 

great call on the apology, you’re totally right. Thank you so much for playing! With the music, I feel like I need to credit the creator haha, it’s important so I hope people checked out their music. 

that’s a great idea and would’ve only been a few extra lines of code. I’ll keep it in mind for next time. Thanks for playing! 

thank you! I should’ve developed the story in the text pop up. Maybe next time I’ll just do that haha. Thanks again for playing. 

hahaha I can’t believe you made it so far! Originally I was going to spawn the walls in segments so that the game goes forever but I had an issue with the colliders so I just scrapped it and manually placed. As for the glitch where you can clip through the wall. 

I ran out of time but I actually had a plan for it. It occurs because there is a frame where you are invincible because you get essentially two lives. I could’ve made all of the colliders bigger or I could have stopped movement when hit for a few seconds but decided to just leave it in and focus on other bugs. 

Thanks so much for playing! 

IOS :) 

Really cool to see something different than the usual game.  Great work! 

Good  adaption on the theme, the humor was a bit off for me but hey its just a game jam haha.

Extremely complex, I was about to get around 700k. The only issue I had was that it became a bit repetitive, I also couldn't really see the theme in this one. This would make a good mobile game though, maybe with other types of investing and a purpose for gaining so much money.  

Great work on finishing your first project! I loved the hidden trick. 

I killed it!!!!!!!!!!!!!!!!!!! it took so long but i did it 

I love this so much, such a fun game, make it a mobile app, it would be a hit. 

This is awesome, I love how simple it is. You really made a fun little game haha. I didn't get all the way through to making the sword as I lost interest but its good! I  would recommend some sort of like multiplier, if you hit the ingot perfectly 5x times or something it gets double or triple damage. Somethign like that.