Play unfinished jam game
[VERY WIP][Trijam333 part2] Slam werewolves out.'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #23 | 1.633 | 2.000 |
| Gameplay | #28 | 1.837 | 2.250 |
| How well does the game fit the themes? | #30 | 1.633 | 2.000 |
| Visuals | #31 | 1.633 | 2.000 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #31 | 1.633 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3.5 hours of coding, and ~30 mins of trying to do a decent wolf head as a beginner
Leave a comment
Log in with itch.io to leave a comment.


Comments
I think the wolves might be invisible for me? (macbook, chrome.) I'll screenshot what I see. I can slide the doors by the handles and see the "go away" messages pop up, which I assume means I'm hitting invisible wolves. I want to see this wolf head art!
Yeah, sorry, not yet sure what is the issue with the asset missing on the wasm export: https://itch.io/post/13785196
I'll see to making a corrected export, upload it and ping you when that is the case
It is pretty much my first pixel art, and it is 4 frame of animation too. ^^
Thanks for giving it a go still :D
I don't understand what I'm doing. I can slide the blocks around and make the Brown box move left and right in each window, but I don't see any werewolves and just see the messages of Go Away. Maybe I'm missing something obvious.
Yeah, sorry, not yet sure what is the issue with the wolf animated heads asset missing on the wasm export: https://itch.io/post/13785196
Thanks for giving it a go still :D
Great effort! Personally I found it a bit hard to understand but im sure that if you had more time you could have fleshed it out to convey the story and controls much better. I'm keen to see how you do in part 3
Yeah, sorry, not yet sure what is the issue with the asset missing on the wasm export: https://itch.io/post/13785196
Thanks for giving it a go still :D