Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

[VERY WIP][Trijam333 part2] Slam werewolves out.View game page

Slide the window panels over incoming werewolves, until you become one yourself.
Submitted by duchainer — 4 hours, 19 minutes before the deadline
Add to collection

Play unfinished jam game

[VERY WIP][Trijam333 part2] Slam werewolves out.'s itch.io page

Results

CriteriaRankScore*Raw Score
Audio#231.6332.000
Gameplay#281.8372.250
How well does the game fit the themes?#301.6332.000
Visuals#311.6332.000
How do you rate the game overall (you can consider fun, dev time, etc.)?#311.6332.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3.5 hours of coding, and ~30 mins of trying to do a decent wolf head as a beginner

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

I think the wolves might be invisible for me? (macbook, chrome.) I'll screenshot what I see. I can slide the doors by the handles and see the "go away" messages pop up, which I assume means I'm hitting invisible wolves. I want to see this wolf head art!


Developer (2 edits)

Yeah, sorry, not yet sure what is the issue with the asset missing on the wasm export: https://itch.io/post/13785196
I'll see to making a corrected export, upload it and ping you when that is the case

It is pretty much my first pixel art, and it is 4 frame of animation too. ^^

Thanks for giving it a go still :D

Submitted

I don't understand what I'm doing.  I can slide the blocks around and make the Brown box move left and right in each window, but I don't see any werewolves and just see the messages of Go Away.  Maybe I'm missing something obvious.

Developer (1 edit)

Yeah, sorry, not yet sure what is the issue with the wolf animated heads asset missing on the wasm export: https://itch.io/post/13785196
Thanks for giving it a go still :D

Submitted

Great effort!  Personally I  found it a bit hard to understand but im sure that if you had more time you could have fleshed it out to convey the story and controls much better. I'm keen to see how you do in part 3

Developer

Yeah, sorry, not yet sure what is the issue with the asset missing on the wasm export: https://itch.io/post/13785196
Thanks for giving it a go still :D