Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Madness(TriJamVersion)View game page

A mysterious and tiny 2D platformer with a snappy grappling hook.
Submitted by MisterNG — 15 minutes, 46 seconds before the deadline
Add to collection

Play game

Madness(TriJamVersion)'s itch.io page

Results

CriteriaRankScore*Raw Score
How well does the game fit the themes?#103.4693.800
Audio#132.9213.200
How do you rate the game overall (you can consider fun, dev time, etc.)?#143.1043.400
Gameplay#232.5562.800
Visuals#242.3732.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
around 3 hours

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

The sound design is everything. I love the intense yet minimalist vibe in the beginning, snappy like a grappling hook, and how it smooths out along with the player movement in the second section. And the visuals are also cohesive with the vibe.

I enjoyed just using the grappling hook to navigate the platforms, since if you do it right you can snap yourself all the way onto the top. That felt fun.

Definitely fits the theme!

Developer

Thank you!
I wanted the grappling hook to make the platforming easier and add some extra dynamism, so I’m glad you enjoyed using it.

There are a few things I would’ve liked to add if it wasn’t for the 3-hour limit, but I’m happy with how it turned out.

Submitted(+1)

Very impressive in 3 hours. Nice work!

Developer

Thank you so much !! 

Submitted(+1)

I  really enjoyed this, very interesting take on the theme. I found that if you spam click the grapple outside of the bounds you can make the player essentially fly around. Great work! 

Developer

Thanks a lot for your reply ! It was really hard to make it work like that in 3 hours. I'm glad you enjoyed it !!