Thanks for testing!
Los Geekos Studio
Recent community posts
Hey, thank you very much!
The wall jump is pressure sensitive too, the longer you hold the button pressed, the higher you'll jump. Basically, hold it while locked on the wall to go up, release to go down.
as seen in this Jam, a lot (all?) of you have used direct "Keys" without using region check at all, so this ended unusable for AZERTY keyboards , at least, without installing and switching keyboard layout for windows by pressing SHIFT+ALT on windows, but not everybody knows the trick.
Keep it in mind as a tip for your next project, or use common keys like SDFGH... XCVBN... and so on!
Oh i get it!
Actually you can only walk 1/4th a tile at the time, not a totally free movement, because the system let you turn/change direction even if you're 1/4th tile away from the center, give you the illusion of freedom, but still very controlled for easy moves.
I know what you feel about hardcore level from level 1 to end dude!
May i ask, did you beat the 16 level?
Loved that portal feeling, but i'm stuck at level2(!!!!), opened the door, walked on the exit tile but nothing happened... box on the trigger, tried few buttons switch but that don't seems to do anything. i must be dumb! :D
As additionnal informations, when i debug (all versions), i get an exception "'System.Collections.Generic.KeyNotFoundException' happened in mscorlib.dll", "Given key is missing from dictionnary".
I can't launch/run it at all, tried normal & x86 versions. the windows pop, all black screen, 0.5s of music then crash. (0.5s of music when it close too)
So i can't vote. Could you fix it? (patch possible?)