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ProjectCore's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #3 | 2.857 | 2.857 |
Theme | #4 | 2.714 | 2.714 |
Overall | #5 | 3.000 | 3.000 |
Originality | #6 | 3.000 | 3.000 |
Story | #6 | 1.286 | 1.286 |
Fun | #6 | 2.857 | 2.857 |
Graphics | #7 | 2.143 | 2.143 |
Controls | #8 | 1.857 | 1.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Ah, good old Yerzmyey. I had a chance to see him I like the concept and would totally like to see this idea expanded and polished. The controls were pretty confusing at first and unwieldy later when things became hectic, but in general a really fun game.
Indeed, controls are also my main problem. I mostly use left click with numbers keys. I've gotten better with my micro over time.
Great entry guys, loved the chippy music!
A not so related question, what's that "engine"?
It's all MonoGame and MonoGame.Extended. There isn't really an engine. The movement is done with linear interpolation and the map is just a grid.
Vote done. Simple but cool tower defense!