The controls are a little tricky, but it's a fun game. At the end, I may have broken the game, because my planet disappeared from the screen :)
LorinczAdrien
Creator of
Recent community posts
Wow, I was surprised by how complex this game is and polished. It seemed impossible that you made this in 4 days and half, then I saw that this is very similar to your Steam game and most likely you started out from that, or how did you pull it off?
Had fun playing, the feedback I can give would be that wood seemed like the most limiting resource, which is understandable, but a better production option would be great, also the storm seems rather harsh, should it really destroy all buildings in it's way (I know you can block a few being destroyed)?
Great stuff as always, congrats!
Nice game, I liked your take on the theme.
I felt like the games were a little too simple, and that it could be abused with mushing all the buttons at once, that should be penalized. Also, maybe telegraphing the next move would help? I confused the TV with the big thingy at the bottom of the map :D, maybe have an arrow pointing to the TV if you're low on energy?
Great take tho, would love to see other games from you!
Really simple and great game, with a nice atmosphere to go with it.
Really enjoyed the simple gameplay, it was also the perfect amount of stuff to do. Fits the theme well.
The movement felt a little weird, the jump was a little low, but also the fact that while jumping if you let go of the movement keys your character falls straight down felt a little jarring, a little momentum kept would help this.
Good stuff, a unique take on the theme!
Fun game, with great animations, art and sound.
Some enemies have a lot of HP just to have a lot of HP and feel unbalanced, the weapons are harder to use and not so balanced, but that's okay, you don't always have time for that.
Although, the game does not fit the theme of the jam.
Had fun, keep it up!
Great ambiance, art and sound effects!
As everyone seems, I got stuck on the first puzzle :D, it's a little hard to start, but the other ones felt great. The game fits the theme, but the storm is not preset enough, even though in a way the whole game is the storm for the protagonist.
Great work, guys. Really enjoyed this, also liked the added effect of the "clouds" being there constantly shifting, like the person's mind is never clear, always clouding their thinking.
Wow, wow, wow!
Amazing game you guys, so much valuable content for a game jam game, so much heart in the story.
Really enjoyed everything about it. The UI could be improved, but the story that needed to be told, was. I loved the storm simulation logic, although it seems like every station was under storm by the end of it, but that's how it's like.
Really liked how much story and though was put into this, also amaaazing fit for the theme. Truly and amazing job you guys!
Wow, what a nice and fitting take on the theme, I really love how the storm is integrated!
Would have loved to see a calm element to this in other place as well, not just the start, but really cool idea.
The gameplay felt nice, polished. The audio seems to get overloaded, when too many enemies are present :D.
I only had one turret, would be great to gain more as the gameplay moves on (maybe I didn't play far enough). Good stuff keep it up!
Thanks for playing and feedback!
The branch falling system is quite simple, if you place a thinner branch on a wider branch than it's sturdier then if you would do the inverse, and the current branch inherits the strength of the parent branch.
We could have explained, but I guess we wanted people to have fun guessing :D.
Also needs balancing


