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Didn't see that coming's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #1047 | 2.055 | 2.600 |
Innovation | #1051 | 1.976 | 2.500 |
Theme | #1068 | 2.055 | 2.600 |
Graphics | #1109 | 2.055 | 2.600 |
Overall | #1185 | 1.779 | 2.250 |
Fun | #1247 | 1.581 | 2.000 |
Audio | #1411 | 0.949 | 1.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You try to prevent disasters
Did you write all the code and made all the assets from scratch?
yes
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Comments
luv the artstyle ദ്ദി(˵ •̀ ᴗ - ˵ ) ✧
Really enjoyed this game, congrats!
Really enjoyed this game, congrats!
This game fit the theme brilliantly and in a clever way. I think it might help to give the player a little more guidance with how to follow the mechanics of your game, maybe with a tutorial run through of an easier puzzle or something like that.
Adding in some audio - even just some royalty free music - would probably go a long way as well.
All in all though, this was nice work. Well done!
Good first Godot game, lovely art. Some sound would help a lot!
Keep it up!
Fun deduction game, unique character design. A little animation would have made it pop for sure.
Very interesting twist on the jams Theme, and great art, looks very consistent :)
There was a bug though that left no cards to pick from in the 4th round, and some sound could add to the aesthetic.
Nice execution too, the game feels really polished :)
Thx and the bug should be fixed now
Very unique concept, I love the way you interpreted the theme.
Only thing that I have to say is that for some reason I was able to use 2 cards on a single person, and the last one didn't have any cards, resulting in soft-lock.
Lovely game tho, would love seeing more original content like this.
Thx I'll try to fix that