Great game, I can tell that the dev has a lot of passion and is working very hard on it. Just letting a bug be known where in there's a visual glitch at the start of the struggle animation where there appears to be a maw close up behind the starting animation. It seems to apply to all characters.
Lordbruh
Recent community posts
Bug report:
1. none of the safari pokemon "normal or pred" appear in the pokedex once caught. And for preds, if they were caught in the safari, then none of their sprites will be registered in the pokedex either, even if you've seen the pokemon outside of the safari. Strangely, Lucy doesn't appear in the pokedex either, despite her being the 7th gym leader and a mandatory fight.
2. Gwenpool in general. In her introduction, the scene doesn't play and she's just stuck there in the area despite her claiming that she'll leave. On top of that, after you catch all of the vocaloids, she says she'll give you something, but doesn't actually give you anything. Thankfully the vocaloid section of the safari still opens (but that's not the reward in question, that's a separate statement she says is unlocked now).
I FOUND TETO, you need to use surf in the 7th gym town near the bridge and go up to the lighthouse. Then talk to the bunny and Sans. After, go to route 3 with the boat guy and go to a volcano area. There's a cave in said area and in it is Teto.
Oh wait, I also had the butterfly on me, so that may have played a roll (but I don't think it did for Miku, so I doubt it)
Yeah, I also skipped the same dialog and found myself lost for some time too. Glad you were able to find it. Unfortunately I'm ALSO in the same boat as you in terms of not knowing where Teto is.
Also, do you know where you can catch a Caitlin, Lucy, Azelf, and Mesprit? I know it would be POSSIBLE to get eggs of them, but one would have to save before those grunts that have them. I'm hoping I haven't straight up lost my chance to get them.
From what I've played, the lower levels don't come back, even if you do a higher one. They only show up for entirely new runs. Your idea for making the lower levels stupidly add whatever cards they come across is a good one. It would help players find their footing easier. Thank you for taking the time to respond, I'll try to give feedback for every update to help out. Have a wonderful day.
12.a did drop a few months ago, the dev just didn't announce it. It's right there in the downloads. However, yeah, this guy certainly takes a while. They seem to be suffering from the most deadly of game dev curses, "Feature Creep". They want to add a TON of new characters, costumes, and even a base builder. On top of that, as their game development skills improve, they go back and fix old systems which also takes time. PLUS they're doing it all for free for a semi-niche community. There are donations, but I doubt that alone is enough to pay the bills.
This has a pretty good gameplay loop (although if you get bad RNG a lot, it can be quite annoying. My enemies top deck 20s and 21s WAY too often).
I think you should be able to re-fight lower difficulty fights within the same run (the game has so much RNG that the odds you'd get through all of the fights are INSANELY low). I think that adding more characters WOULD help mitigate this (since you'd have more low-level encounters early on).
Some other skills like "forcing your opponent to draw a card" or "reshuffle your hand" could be some good powers.
You can regain resurrections by becoming closer friends with the other people in the town. Just talk to them, check the different dialog types. You can find the bunny village by first going east from the first wild area (you'll see patches of yellow grass. Then talk to the trader on the wagon. After that, go north into the next area and then north-east and you'll find a guard in front of the entrance to the bunny village.
Man, this game is so underrated. Honestly it has the best gameplay out of all the vore games IMO, next to Vessel Tactics. The endless mode is a blast, it's my favourite part for sure.
My favourite preds have got to be Brooke and Madeline. It's a shame that Brooke is like guaranteed to be offed so early on, but at least we've got her in endless mode. Am Glad we'll get to see more Madeline though, her being Canadian was a nice revelation for me too.
What about you guys? Who are your favourites?
Great work and nice design. You clearly put a lot of love into this. I might download this later (would like to see if it's safe to do so or not. Take no offence, it's just that there's been a LOT of scammers here as of late and you're new to the modding scene, so I'd like to wait and see).
Gland you're enjoying the game though, and from one artist to another, good job!
Wait a second, am I misunderstanding? is "Viscous boss theme" literally just the name of the song and is used in the Goddess Dahlia boss fight (it might also be used in other fights, but I specifically remember it from this one due to it being the first fight I actually lost)? Because I have NEVER played any RPG that has used that banger of a song before.
Bro, the soundtrack in this game is SO good, especially Dahlia's theme. We NEED this soundtrack on Youtube.
BTW are there any Giant bosses other than The Blonde lady, The Goth lady, The Dragon, The Goddess, or the Fairy? I've already beaten them and am just wondering if there are any more secret bosses (obviously I'm not counting the witch in the prologue, that was hardly a fight).