Oh that is so annoying! Very sorry about that - the file has been updated. I think this happened when I last updated the credits pages...
Long Tail Games
Creator of
Recent community posts
Things are moving fast at Long Tail HQ!
I've been in touch with all the contributors selected for the final box... but choosing them was an incredibly difficult process.
If you contribution didn't make it this time, I just want to highlight that I'm just some guy, and you shouldn't take my opinions too seriously! Hopefully getting involved with this strange little project has been interesting and fun on its own terms, and I want to invite everybody back to future jams as they come along.
Now: the crowdfunding campaign to bring Tiny Library: Modern Fantasy into the world is about to begin. There's a month or so left to collect more videos and pictures, but you can see the campaign preview right now at:
https://gamefound.com/en/projects/long-tail-games/tiny-library-modern-fantasy
If you know people who might be into this sort of thing... please let them know about it!
There is a preview link for the campaign at:
https://gamefound.com/projects/long-tail-games/tiny-library-modern-fantasy
Folks there are only a couple of weeks left!
We don't have a huge number of submissions at the moment so please keep 'em coming. It's possible we will go ahead with multiple submissions from some creators. It's not my preference because I want to get as many folks involved as possible, so this is a call to get involved if you're still on the fence.
Please get in touch if you have any questions and I will get back to you as soon as possible.
Good question! I'd suggest not worrying too much about the bleed requirements being perfect, as there will be an opportunity to change and update your design if it's selected to go into print.
Having said that... I recommend using The Gamecrafter as a way to learn more about print requirements and to check your specific layout is okay. You'll need to create a free account, start a new project, and upload the file as a single bridge card. The Gamecrafter will then give you a preview image showing how the card looks with the bleed overlay, etc.
There is a small learning curve but I think it's worth it because you can use The Gamecrafter to experiment with a lot of different print formats and objects. I hope that helps!
Good question! Depending on your region, you can buy or pledge for a physical copy at Cardboard Monster:
https://cardboard.monster/products/sunderwald
The Kickstarter (pre-campaign) link is now live at:
https://www.kickstarter.com/projects/longtailgames/tiny-tome
Very good questions!
The specific bleed / colour requirements will depend on the exact printer (which isn't yet confirmed). However, they will be passed onto contributors if they would like to make changes prior to production.
Page numbers actually won't be added (is my current thought)! This is partly why the games are presented in alphabetical order.
Here we are! It seems like the Tiny Tome single-page RPG jam was only just launched, and now it's time to announce the selected games.
We received 113 games from 174 participants who collectively made 1,989 ratings on the collection. That's roughly 50% larger than the initial Tiny Tome jam, and I'm stoked to see the community growing.
It was a (ridiculously) difficult process but the list of selected games has now been prepared.
- (Standard) [by] Richard V Kelly III
- 2088: The Best of Us [by] Marc Strocks
- 5 Second Rule [by] Lucky Newt Games
- A Bat-Man Goes Down [by] Jason Kotzur
- A Fool's Errand [by] Mike Free
- A Kiss From a Rose [by] AwkwardTurtle
- Alone in the Tower [by] ilex opaca
- Beast at Bay [by] Ive Sorocuk
- Big Bone [by] Numbered Works
- Blood//Rush [by] The Dice
- CONjUR [by] Austin Skye Leavitt
- Demonbreakers [by] Brian Hazzard
- End of the Line [by] Urania Games
- Esoterica, Her Majesty's College of the Arcane [by] Pixie1001
- Freedom or Toaster [by] Giles Pritchard
- Gloom [by] Paradox Press
- Hoist up the Thing [by] Sam Armstrong
- Idle Hands Make the Devil's Work [by] Donald Kelly
- Immortal Festival [by] Jason Wardell
- ImproVeto [by] Andrea Rick
- Last Tea Shop [by] Chris McDowall
- Local Traditions [by] Freddie Taylor-Bell
- Longing for Tranquility [by] WuDeRPG
- MAMMOTH [by] Exeunt Press
- Messages at Sunset [by] Courtney Mejia-Murphy (somewherewithstories)
- Nosy Bunch [by] Tytus Rduch
- Now You Are A Zombie! [by] Z Gosck
- Numbskulls [by] Kaden Ramstack
- Omotenashi [by] OneMorePotatoChip
- Ossuary [by] Alfred Valley
- Oubliette [by] Marc Cook
- Seiðr [by] Gavrok
- Short Order Apocalypse Advanced [by] Saintbaileys
- SOAP: The Operatic RPG [by] watcherdm
- Stories RPG [by] Michael Low
- symbiosis [by] angela quidam
- The Climb [by] cnyetter
- The Cutout [by] James Chip
- The Forgotten Ingredients [by] Ashten Saw
- The Nemesis Jar [by] Brendan Evans
- Totally Real Human Adults [by] C.R.Legge
- Trash Bandits [by] cryss
- Troublesome Tots [by] Cameron Frament
- Two Faces [by] Steve Dee
- Unknown Oceans [by] Armanda Haller
- Unreality / Strictness [by] dvaleris
- Where the Queen's Reign Knows No End [by] Mitchell Daily
- Where to next? [by] Andie and Kyle Wagner
- Wishmasters [by] Kiryl Krayushkin
- you are the dead [by] isle in the heavens
I want to thank everybody who took part in the jam. Selected contributors will receive an email shortly with the next steps as we head into the Kickstarter!
Happy gaming.
Honestly nobody knows exactly what Kickstarter is planning to do with their blockchain implementation. This means the fears cover everything from cryptocurrency implementation (with its associated carbon footprint), to an attempt to dodge regulation (with the idea that the blockchain is 'ungovernable') and NFT implementation (with its obvious grift and ponzi-scheme economics).
Maybe I was naive, but I've personally lost a lot of faith in Kickstarter based purely on their lack of information about this whole shift. A lot of people depend on this platform to pay the rent - and none of them know what's happening, why, or when.
Good question! Games will be selected based on their current condition, which means everything should be ready to go to print when submitted. The idea is that Long Tail has no expectation or requirement for chosen contributors to do any additional work whatsoever.
However, once the games are selected, there are two windows in which the files can be updated: January (before the prototype is printed) and March (before the final product is printed). This is entirely up to the contributor if they would like to make final modifications.
So basically people are very welcome to make 'alpha' submissions to the jam, with the intention to update the game before production. However, the selection process cannot take these planned updates into account, and will be made based entirely on the games as they currently stand. I hope that helps!
That's a very good question! The terms will be updated in future to make this clearer. The agreement should be terminated in the event that your submission is not selected. In that case there would be no ongoing arrangement (although even under the terms of the agreement, Long Tail is only granted non-exclusive rights, which means contributors are always completely free to sell or do anything they want with the game).
Sorry for not including this important detail on the main jam page! Yes, I had planned for it to be only English. This is mostly because I don't have the skills to determine which games to include otherwise.
However, there is a bit of flexibility in that last part. If there is a game that (for some reason) can be engaged with and enjoyed by someone who doesn't speak the language, then it would certainly be welcome in the jam. It's hard to imagine what that could be, but maybe something that is very simple and primarily visual (which could be fun for the player to translate) or where the language divide is part of the game (such as Spanish on one side, and English on the other).
All this is to say that the audience is considered primarily English-speaking, so if you have a game they can enjoy, it's certainly welcome in the jam.
If the series continues in the future I would love to branch into different languages - but this will require some collaboration as I don't have those skills myself.
At the moment Kickstarter has only announced '2022' as the switch to blockchain, so I'm not sure exactly when that will be. However, the campaign for Tiny Tome will definitely be in February. I suspect this will be before the switch occurs but can't be certain. I completely understand it's a tough decision at the moment so please let me know if you have any other questions and I'll try to be as helpful as possible!
This article is a pretty good round-up of the issues from the perspective of tabletop games on Kickstarter: https://www.dicebreaker.com/companies/kickstarter/news/kickstarter-blockchain-cr...
Honestly nobody knows exactly what Kickstarter is planning to do with their blockchain implementation. This means the fears cover everything from cryptocurrency implementation (with its associated carbon footprint), to an attempt to dodge regulation (with the idea that the blockchain is 'ungovernable') and NFT implementation (with its obvious grift and ponzi-scheme economics).
Sorry to hear that but again I completely understand your decision. I actually plan on moving Long Tail completely onto Gamefound as soon as the current projects are finished. More information:
https://longtailgames.gumroad.com/p/the-kickstarter-update-december-2021
Sad to hear that but I completely understand. Please see this link for more information:
https://longtailgames.gumroad.com/p/the-kickstarter-update-december-2021
You may have noticed the recent announcement from Kickstarter re: blockchain.
It sucks and I don't like it.
However, unless something changes (and Kickstarter actually releases a lot more detail about the shift), I am planning to crowdfund Tiny Tome with Kickstarter. I completely understand if folks want to remove their game from this project, and now is the time to do so.