Nice whacky concept, especially on the sound effects and the gameplay premise. It reminds me of something like Jump King or Getting Over It. I just wish it leans more towards that goofiness and develop something more akin to Goat Simulator. Like for example the story can be more emphasized on why there's this astronaut that depends on throwing objects for movement. Maybe he stupidly forgot the lock combination? Maybe he's stuck with a sentient space object? etc.
And on the other note, the gameplay needs a little bit more refining too. Like the camera movement and the object throwing physics. But still overall, congrats on concepting, developing and releasing your first game ever!




