Interesting idea of cleaning the ritual mess, I'd like to see this going on: the ritual atmosphere, the story behind... The control feels a little clumsy, and items like the key is hard to pick.
LilPouncingMotif
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This is very nice, taking psychology tests while interacting with the environment is such an engaging idea. And details like the doll or the crazy moving clock also add flavor to the story.
The Russian Sleep Experiment is one of my favorite urban legends when I was young, and although I now know it's fake, I want to play such games that have a similar background, and this one is truly what I'm looking for.
Hi the art style is achieve by a dithering shader: https://godotshaders.com/shader/dither-gradient-shader/
Yes I also feel this one guidance is not clear enough I planed to make some UI and readability improvement but didn't have the time. For the scoring, if you mark something nasty but it isn't, you just don't have the base score. But if you take something nasty away, you'll have penalty on the score. It's my first time designing such score system so i do feel awkward.
About the music, even though im not a good composer I want to make it myself, i just don't have the time... The little tune in the main menu is made by myself.
BTW, this is my ever first game and you are the first one that commented, so thank you!
Thank you! My origin plan is to have at least two enemies with AI like the doll; an item system which you can actually use, like you can actually place items to the empty unit to block the movement of the doll, and an hidden story. But in the middle of the development I realized I cannot make it due to limited time and as im still new to game development, I lack some skills both in game design and programming. I'll keep learning and maybe make a better version of this one!
Not sure if it's just me or anyone else has encountered the same issue. It's my first time uploading my game, and I tried to upload a cover of exactly the format suggested (630x500, PNG and GIF). After the progress bar finishes, it just shows this loading icon forever. And when I check my project outside, it still does not have a cover.
