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LilPouncingMotif

19
Posts
1
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7
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A member registered 83 days ago · View creator page →

Creator of

Recent community posts

Interesting idea of cleaning the ritual mess, I'd like to see this going on: the ritual atmosphere, the story behind... The control feels a little clumsy, and items like the key is hard to pick.

Love this one! Good aesthetic and analog horror style.  I hope the player was checking an old computer or a collection of physical photos, which will make it feel more realistic.

This is cool and well-made! The dithering shader definitely fits the atmosphere. And the deer guy is creepy. At first, I thought it moves like SCP-173, but when I looked at it, it still moved slightly and I got goose bumps...

Indeed very cozy cult, how can I join?

Joke aside, I was shocked by the variety of the decorations. The cart style is also chill and cute. By giving enough time to add art to the UI and chill background music, this one will be great.

This one is lovely! The art style is good, the level design and the dialogue are well-polished. I should play this one with a controller (I don't have one right now), since the camera control reminds me of playing DARK SOULS on my computer with keyboard&mouse haha

Every aspect of this game is good. The mechanism is simple yet effective; I can see its potential. The art is also good and the dead screen is hilarious. One of my favorites!

The art style is simple yet effective. And your work really captures that feeling when you have to struggle between work and living alone, in the meantime facing emotional issues by yourself.

The most horrifying things are those eyes of the audience. 

Gameplay definitely has potential. And the goth ghost girl looking at you from behind is... I'm kinda into it.

Nice aesthetic! But how could it go wrong when I pet a cat😭?

This is very nice, taking psychology tests while interacting with the environment is such an engaging idea. And details like the doll or the crazy moving clock also add flavor to the story.

The Russian Sleep Experiment is one of my favorite urban legends when I was young, and although I now know it's fake, I want to play such games that have a similar background, and this one is truly what I'm looking for.

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I'd like to see more of the story; it reminds me of lots of classic Japanese folklore-based games/novels/animes—one of my favorite kinds. The Kami looks suspicious. I can feel strange thing happening within Izumi's body after drinking the water.

The background music really stands out there.

I love the design of the monster. But it just stood next to me and did nothing, maybe some kind of bug. I hope I can take the black cat with me :p

The storytelling feels professional! The combat is kinda hard for me, I died several times halfway and used every health kit instantly when I found them haha. Feeling the combat will be much smoother if the player can attack without stopping to move, or increase the knockback to the foes. 

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Hi the art style is achieve by a dithering shader: https://godotshaders.com/shader/dither-gradient-shader/

Yes I also feel this one guidance is not clear enough I planed to make some UI and readability improvement but didn't have the time. For the scoring, if you mark something nasty but it isn't, you just don't have the base score. But if you take something nasty away, you'll have penalty on the score. It's my first time designing such score system so i do feel awkward. 

About the music, even though im not a good composer I want to make it myself, i just don't have the time... The little tune in the main menu is made by myself.

BTW, this is my ever first game and you are the first one that commented, so thank you!

Hi, thanks for the comment! I was so busy coding and didn't even realize it will be much better if these spooks have some sounds cues! Thanks a lot for the suggestion! And saying its a favorite concept is my favorite comment haha

Thank you! My origin plan is to have at least two enemies with AI like the doll; an item system which you can actually use, like you can actually place items to the empty unit to block the movement of the doll, and an hidden story. But in the middle of the development I realized I cannot make it due to limited time and as im still new to game development, I lack some skills both in game design and programming. I'll keep learning and maybe make a better version of this one!

Hi im happy you like it!! Actually, i use a dithering shader that inspired by Return of the Obra Dinn.  It amazing!

https://godotshaders.com/shader/dither-gradient-shader/ 

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Not sure if it's just me or anyone else has encountered the same issue. It's my first time uploading my game, and I tried to upload a cover of exactly the format suggested (630x500, PNG and GIF). After the progress bar finishes, it just shows this loading icon forever. And when I check my project outside, it still does not have a cover.