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(+1)

The storytelling feels professional! The combat is kinda hard for me, I died several times halfway and used every health kit instantly when I found them haha. Feeling the combat will be much smoother if the player can attack without stopping to move, or increase the knockback to the foes. 

Thanks for checking it out, and for your kind words. I will be adding difficulty settings in the post-jam build, so players who mostly want the story don't have to sweat too much, but players who want a true nightmare can have their heart's desire. 😈