Well I want to have event trigger on physics collision with the volume collision but there nothing I see I think. Some thing like 3d sword attach animation hitting the character collision but to trigger only. Or the character enter the volume cube are for trigger. Just not want distance trigger.
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For some reason it output twice but not sure if doing it right. I have a toggle function when the key is press.
It in the update loop. Sup.Input.wasKeyJustReleased("I"). It say in the log display twice should that be happening?
Wanted to know how get some basic stuff run and tips on using the editor. Plus it hard to look for the forums with the search function only search for game stuff but not the posting a side. I but doing a lot of looking around and open src projects relate to super power html.
Know the keys area that get added with tips from ground up or the method in setup to keep things simple.