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Liferake

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A member registered Sep 30, 2022 · View creator page →

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Thank you for your continued supportive comments, too! 

Partway through the game after you've impregnated everyone once Tey will have given you a list of tasks that you can revisit at your mirror. The tasks on it will help you make advancements for early-mid game. If you've done both Sun and Moon, the Mermaid Haven is where most of the end-game story is.

A sequel is in planning stages but will not be formally announced until I've set some ideas in stone. I hope you look forward to more stories for Marmor in the future.

Sorry about that, she's meant to be repeatable until you've cleared the quest but it looks like I accidentally made it once only. If you need the name again it is BoobLoverMaximum.

The easiest one is getting tutor's study to go, then giving the coffee to Pixie (elf witch). She will give you a Jade Ring which you can then give to Jessica during a festival by scrolling down to her on the festival page.

The Panther Witch can be lured out if cookies are on you (Learn from History Set). After lured out and spoken to you can complete her quest by visiting Ranko and then giving a name Ranko gives you to the Panther. Then she'll give you something.

Lastly Marelia gives you something after you've sunk 300 mana into helping her.

Once you've done any one of those 3 you can re-gift their gift to Jessica after shes given birth at the festival.

Intentional for High Tide, it is one of the listed rewards for route completion.


Found and will be part of the first bug fix patch for this version once I'm home from work, thank you for reporting this.

I will add an option in the Extra's menu so that players that have already encountered this bug have a way to get their name back/change their name if they were affected by this (or just wanted to change their name in general)

Draconic Mana as a mechanic is unlocked midway through Sunrise or Sunset.

Once unlocked, you gain more draconic mana by: 

  1. Impregnating Crator (+1/+3/+8)
  2. Studying with Shear in the Mermaid Haven Sunken Ship (+2 Base/+4 with Tutor's Study)
  3. A one time boost of +10 when you complete Pawa and Momo's story. 

I wouldn't call either tide better. High Tide has more belly while Low Tide has more action.

6 Endings depending on which combination of Moon, Sun, and Tide you do.

Exploring options and building prototypes for now! Sequels to AV will likely remain in Twine. Other game ideas I had in mind I could be built in RPG Maker, Godot, or Game Maker, Im trying stuff out!

Writing the endings which is about 12 short stories. Each route has one unique ending scene then two semi-unique. More details to come in devlog later this month.

Create a manual save then test if you can load it by exiting and re-entering the game page and clicking "Load Manual Save", then choosing the save file.

If you can successfully load it, then you can exit and re-enter one more time and start a new game by clicking "I understand". You can load the old save whenever you like without losing it. The most recent save game will claim the auto save.

If you can not successfully load a manual save, then you will not be able to have multiple save files

Sure! Those are Fii and Caputo.

Yes, I do have plans to make a sequel that explores another city on the planet. I can use many things I learned while building Albero Verde to make the next game better and try some new things. These stories will likely be my pet solo project series. I do also want to find time to collaborate with others for more small scale games too, whether that be a small RPG, an incremental game, small arcade game, lot's of options here. I had a very good experience making Coronation Report.

It is by design, it doubles your leftover if your leftover is 10% or less of your max, a way to reward spending down.

The maiden the unlock refers to is Pam. After she has 100 kittens a link shows up on her page where she wants to talk to you.

The Panther Witch, Zen.

After scaring her at the start of the game in the witch's library: Get the learn from history set to get leftover cookies. Return to the library and lure her out with them. Attempt to visit her again and there's an input box which doubles as a way to put in cheat codes. (The input box remains even if you clear her quest with the expected answer you learn from Ranko)

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They are handed out as part of the Low Tide reward, but if you'd like to know them before then (click "view rest", this is the only way I can really spoiler it.):

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In the mermaid fun house are 2 wheels you can spin. When both are correct it opens another room where the unlock is hiding.

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Yes, in a future 0.7.X patch I will have a way for each tide to see the other tide's gallery, that's a good idea.

Wheel puzzles requires both wheels to be correct to unlock something. There are no other puzzles in the temple, the rest is set dressing. The Tides story goes more into what the temple is all about, and in some cases the tides story is required before you can solve the temple wheels.

The answer for the wheels are "Fii" and "Caputo".

You can only do one of either High Tide or Low Tide. The other route will be locked out with the message "No amount of interaction with the glyph gets it to trigger."

Can you provide any further details? Here's a few that may help:

  • Low Tide is unavailable if your other story beats are Full Moon and Sunset
  • When asked to assign people, there is only one failing sequence. As long you don't repeat the same assignments twice, you should find your way to complete Low Tide.

The first gate checks that Sunrise or Sunset is done, the second checks that Full Moon or New Moon are done. Then you just need 42 draconic to push both open.

In the mermaid haven, speak with the locals to discover the underwater temple. Then you will need to draconic shove the gates open.

Once inside, the direct route to low tide is down north north, the direct route to high tide is up north north. Depending on the sun and moon paths you did, one of these may be blocked.

For Version 0.7.0 (The next one) I finished implementing this.

It will jump you to a day 60 position with most beginner and intermediate stuff already done, discounts maxed, etc. and you can tackle the Sun/Moon Stuff from their delayed starting positions. You will be able to select this head start option by simply clicking (tapping for phone/tablet) the image of Bibi 20 times before you start the game proper:


The game will inform the player they can do this after reaching a certain point. Again, not in yet, but soon(tm), I hope it will help.

Yep! Their names and intro sequence are references to fuwamoco. Watching Hololive Advent and Justice streams helps me unwind after long days.

Bit more of a mystery this time; Tides are two different paths through the same story, instead of two different paths with each their own story. There are some foreshadowing elements in the maze before the ending choices.

The 5 advertised for permanent BE are Jessica, Ranko, Ina, Pam, and Cassidy.

Slimes have temporary BE that varies from tiny (Rye/Calli) to main focus (Licorice)

Checked the code and it looks like everything else (Hailey, Beginning Sunrise, Beginning Sunset, etc) is done in the Goddess Lounge when Bibi is removed, but Jessica's stuff is missing. I'm adding her code in and it will be included in the next patch.

0.6.4b - I left a debug code on Pixie's question screens; if encountered it set SUNRISE to 1. If you haven't completed Tabatha's subroutine yet, you can fix this (I hope) by resting. Otherwise that save is bricked, sorry!

This made me realize it is a BIT silly that it isn't optional so I re-worked the requirements so now the first list from Tey shows up if you've done Trace and Alma OR if you witnessed the marriage proposal, so now you don't have to do Trace Quest if you don't want to (Though it does contain helpful story/world-building  details, nothing critical though.)

I do have plans in 0.7 that will make draconic mana easier to farm/gather. I balanced the echo costs with that in mind, so sorry that they appear pricey for now. 

I'll try and answer these best I can:

1. Alma and Trace's quest is a prerequisite for receiving tasks from Tey and starting the Sunrise/Sunset Beats. It's a fairly straightforward story, here's how its first few steps go to get you kicked off:

Visit Alma at the swim park -> On Trace's impregnation page: "News about your friend Alma" -> In the Witch's Library: "Inquire with Pixie about Trace's request"

After doing the above, future nudges are supplied on the rest screen which can help you through the rest if you get lost.

2. Cheat Codes I implemented into the game to input via Zen (such as infinitemana and freedrink) do not cause any interference with normal gameplay and will not stop you from doing anything.

3. Since you asked for all slimes, the things you need to do are:

  • RYE - Make Reservation "Twintail Trick Set" -> Town Hall "Ask Quinoa about an orange slime employee named Milli" -> Mint's Impregnation Page "Do you know Rye's Aunt Minnow?"
  • CALLIANDRA - Do the Alma Trace quest as outlined above, you will be in Calliandra's turf before you know it.
  • QUINOA - Simply Heavy Impregnate her 3 times.
  • LICORICE - After Hyper Impregnating her she relocates to Town Hall. Engage with the activity she gives you and eventually you'll clear her story.

4. To view new vision stuff, complete Sunrise or Sunset, then you:

  • Do the hard task provided by Licorice, 
  •  Solve a riddle from PawaMomo, 
  • Recheck on the Vice Characters and clear Hailey's Story, and 
  • After Stacy has 20 kids Mint's mom will show up in town square; Then you can visit Mint a few times and do a goof and it'll unlock some echos.

Hope that assist you and anyone else who may have hit a snag. I'll consider adding more nudges to Trace Quest in order to make it a easier to get rolling.

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For a hint: A simplified version of the puzzle is

In Town Hall is Uxie
She can't always be there.
When Uxie isn't there, her manager Ox takes her place.
The next note is on Ox.

For an answer (Spoilers):

Have Uxie vacate her seat at town hall by making her hyper pregnant. Then return to town hall and ask the receptionist to go to Uxie. This will cause you to confront Ox and be able to continue with the twins mischief. If you've solved that riddle and forgot where to go next, Go to Swim Park and click "Mermaid Homes" to revisit Terri. Lastly after getting knowledge from Terri, visit Shear when she's not pregnant and it is on rails from there. (edits: Confused Ox for Pam, its Ox all Ox)

I believe I can have it ready within the next 4 days, witch's library content and blue mermaid palace are the only things left.

Thank you for the optimism! I'm working hard so I hope it can meet expectations.

Zen is the panther witch that runs away from you in the Witch's Library. To re-encounter her, bring Cassidy's history cookies with you into the Witch's Library and the option to lure her out will appear.

I plan to make this easier to figure out in 0.6.0 by giving Tori and Pixie more dialogue about training Zen and her weakness for baked goods.

A sweet little experience!

All main characters are already in place as of 0.5.0, only new side NPCs (Licorice's mom, more mermaid residents, witches,  etc) will appear from here!