A fun game! I could only get to around 1k before dying, how far is the top? Super tight controls.
level5beanWizard
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First off, this game is ridiculously polished for a one week jam. Huge kudos to y'all for brewing this up in such a short time frame. The chunky textures on all the models, audio, rail slides mechanic, and responsiveness in the inputs are all *chefs kiss*.
The idea to tie your health to your abilities is very innovative and I feel fits the theme quite well. This is easily one of the better games I have played for this jam so far!
The lack of checkpoints is a little daunting, but hey it kept me playing for longer so maybe that was the goal? lol. I just had to make sure I got Muggy home, as a sentient cup of coffee myself I felt it was my duty.
10/10, great job y'all! :)
Thanks for the feedback! I especially appreciate the level design compliments :) For the camera transparency issues, yeah we noticed that when uploading to itch, it ran fine in the IDE before exporting it. Not sure what exactly the issue was, but it was as simple logic as we could make it. Interesting, the cereal boxes are overlapped meshes with their own collision boxes and not one solid object, so I could see the raycast from the human slipping through those tiny cracks. I am glad you could tell they were cereal boxes though! Thank you for the kind words :)
Incredibly engaging game! I got up to 100k followers before I even realized it. Has that frantic overcooked style of stress to constantly be checking on / doing something, with all the dopamine of seeing bigger numbers from an idle clicker. Some sound would go a long way, but otherwise a great entry! :)
Super fun 3D platformer! The visuals were consistent throughout, and really worked with the music choices. The jump felt a bit floaty and I missed the moving platforms early on a few times, but after getting the hang of it all was well. Laughed out loud at the end screen, and you know I got that dank cookie.
Thank you for playing! I am just picking up godot, and am liking it so far. Glad to see there are others out there that also use it! As for why there are cookies in the bathtub, just level design on a game jam timeline lol. Ideally we would have done a few more rooms and put more cookies in those rooms, but for the level design we didn't want an cookie-less room when there were only so few to explore. I appreciate your time spent playing our game! <3

