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First off, this game is ridiculously polished for a one week jam. Huge kudos to y'all for brewing this up in such a short time frame. The chunky textures on all the models, audio, rail slides mechanic, and responsiveness in the inputs are all *chefs kiss*. 

The idea to tie your health to your abilities is very innovative and I feel fits the theme quite well. This is easily one of the better games I have played for this jam so far!

The lack of checkpoints is a little daunting, but hey it kept me playing for longer so maybe that was the goal? lol. I just had to make sure I got Muggy home, as a sentient cup of coffee myself I felt it was my duty.

10/10, great job y'all! :)

(+1)

Thank you so much for playing our game and giving us your feedback, the team are happy to hear your praises!

Thank you for returning our dear Muggy home, I'm happy you enjoyed his quest - sounds like he was in truly safe hands. (nice pfp) :D