First off, this game is ridiculously polished for a one week jam. Huge kudos to y'all for brewing this up in such a short time frame. The chunky textures on all the models, audio, rail slides mechanic, and responsiveness in the inputs are all *chefs kiss*.
The idea to tie your health to your abilities is very innovative and I feel fits the theme quite well. This is easily one of the better games I have played for this jam so far!
The lack of checkpoints is a little daunting, but hey it kept me playing for longer so maybe that was the goal? lol. I just had to make sure I got Muggy home, as a sentient cup of coffee myself I felt it was my duty.
10/10, great job y'all! :)