Well done, what a great game and an excellent challenge curve with the puzzles.
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Thanks man, appreciate the kind words and your time to check out the other game. You're the kind of person that really makes these communities so great to engage with.
I think being our first jam we dramatically underestimated how much time we'd need for what we scoped, whereas this new game we allowed almost a day for polishing it up which I think really paid off.
Thanks for the indepth feedback Jabberwockist. All spot on - as our first game, we def suffered from overscoping and getting overwhelmed with other commitments, and did not leave ourselves enough time to get the game where we had wanted it at all. We learned a lot from this experience, very much on those three points you highlighted.
In our subsequent jam game, we left a whole day for polishing, adding instructions to play, and thinking about where a user's attention is. And probably more importantly spending the time to develop our game fully on paper before touching the code!
I really appreciate your time to provide this indepth feedback, it's very helpful.
If you're interested in seeing the lessons in action - we made this one off the back of the lessons here for Ludem Dare 47:
Would love your take on that one, if you're happy to take a look.
Great submission man. The characters are excellent, I'm immediately on board. Really love the art style. The idea of pairing eating apples (health) with game speed is a fun mechanic too.
Well done with taking on the extra challenges. Had to dust off my old minesweeper skills.
I got a bit confused at first about what the numbers meant, but once I got the hand of it I started to enjoy it a lot. Good stuff.
I really loved the music and your art style. I would be really cool if the story branched a bit more, but obviously it's a jam game! Captured the western vibe nicely.
This feels really well put together and a pretty solid effort all round. Good work.
Done, I really dug it, it felt like a concept I haven't seen before and I could really see it being stretched out into a fun full indie title - one of those tough twitch stream friendly ones.
I love the game bg and graphics in your page. Very relaxing vibe with a great colour pallete and art style.
First time around I tried to riff a recipe and it was not great haha. My wife fared much better when she bothered to read the recipe haha. Great work.
Is there anything more delicious than freshly forged bread in the morning?
Love a shop simulation game - had a good balance between casual while still feeling interesting to play, did struggle a bit to find all the clickable areas though.
Got hit by a few bugs here and got myself a but confused before reading the other comments are realising the controls.
I feel like you're on to a good idea here, just needs a bit more polish. Great submission