idk how I forgot to mention for this long but the player sprite is from this https://zegley.itch.io/2d-platformermetroidvania-asset-pac
LesbidaGremlim
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Yeah :pensive:
Ik I prob should have added a 'count another click after [x] time' thing (like pico-8 has ig) but i ended up not having enough time to implement it + I got so used to just spamming the arrow keys it stopped being an issue for me :sweat_smile: . I'll try to remember not to put it off now the jam's over :3
Have seen some people a bit confused by how to beat it so here's how to beat it (only use this if you're stuck though)
1) Place a block at the bottom of the unjumpable wall, to the bottom left of the lowest gradiented block.
2) press ';' then 'r', noticing which tile moves upon pressing 'r', put a block underneath said tile (gradient tiles are sand, sand falls as many blocks as it can until it hits something)
3) Notice how it's currently impossible to get through, go to the y line of the map which prevents you from going through, press 'v' and while pressing v press the right arrow)
4) Like the previous one, however here you need to find the right y *and* x. find the tile in which you can access both the row and collumn, then press and hold the v key, along with the up then right arrow to solve it
5) The first of the 'harder' puzzles, for this one move to the air tile to the bottom left of the blue thing, and v+up arrow, then go up one row and v+right arrow. if vortexes are in any way changed you instantly leave the map editor.
6) No hint for this one
decently fun little game, It took me abt 5 minutes, so I still didn't entirely understand the game when i'd won lol. graphics and music's great, mood is nice, it does give good medieval vibes, gameplay is it's shortcoming I think, it would have benefitted from a tutorial and having more to do.
Overall, decent job, well done!

