I don't have any way to test an Android build. What would it even run on?
Kweepa
Creator of
Recent community posts
Thanks for the feedback! Working on some fixes.
For the fishing, does it not try, or does it just fail a lot? You need to improve your tracking skill. There's a book called A Treatise on Fishing that improves your tracking skill if you read it.
For the rerolling, you can press B or Esc to go back one step when creating a character, so you can work it a little.
The goblins disappearing after you talk to them is part of their dialog script. I saw it happen in an original game playthrough, so that's not a bug.
Cutscene speed is dependent on VO timing (inaudible - I turned it off because it was AI generated). I could go back to the original cutscene timing but I'm not sure it's that big a deal.
If you can find some reference for the lack of skill points, I'd appreciate it. I thought this was how the game worked.
Thanks for the kind words.
- the sword disappearing when equipped then thrown is a known bug, and fixed on 25 Apr
- the game chooses the most powerful swing based on the weapon type. there isn't any special critter vulnerability to specific swings. the fire elemental is just difficult to hit! either avoid, or increase your weapon skills.
- the maze bug was also fixed on 25 Apr
Richard Garriott didn't notice, I don't think, but Warren Spector mentioned it on LinkedIn.

