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You've made a polish port?

(1 edit) (+1)

In a way, yes. I replaced the strings.pak file in the original game directory, translated the cutscene-related text and character descriptions in sharedassets2, and modified the entries in Assembly-CSharp.dll, although in that case I wasn’t able to find all the text used in the game.

Polish has very complex declension and inflection, so because of the way the game assembles individual phrases, the final result is far from perfect. Still, it is good enough for my needs.

I haven’t finished the game yet, so I don’t know whether everything will work without any issues, especially when it comes to the changes made to the DLL.