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(+1)

Oh, huh. I'm not sure why that would be. I'll take a look. Thanks for pointing this out.

Thank you.

Hmm, I took a listen and Wanderer plays twice as often as any other exploration track. Like in the original game, you can change the exploration track by either waiting for the current track to finish, or by switching to the map, then back to exploration. If that's not working for you, could you check for UW04.xmi in your original game installation folder inside SOUND?

(5 edits)

Been testing and it sounds like it's maybe two different version of the same track (I have the UW04.xmi in my SOUND folder), or maybe it cuts off? I'm using Ultima Underworld Portable (Roland MT-32) for the original, which sounds exactly like the one in the linked video. In the Unity version it never seems to reach the crescendo, as here at the timestamp (1.38), and it sounds differently throughout:  

Interesting. There are two versions of the track in the packed files, one called AW04.xmi and the other UW04.xmi. (This is the case for all the tracks.) I've been assuming they are the same except they're crafted for different sound cards. I'll check if that section sounds different.

(+1)

Oh, it does sound like the track is cut off early in-game. Will investigate.

Best I could tell the music playback speed was wrong, so I fixed that, and some notes weren't playing loud enough, which I attempted to correct. So that's updated. Hopefully it will sound closer to the original now.