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klawymichal

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A member registered 168 days ago · View creator page →

Game

Recent community posts

I love it dude, greate pixel art, ns unity skills.

Thank you guys for your opinion. I'm very aware of bugs and issues. I'm thinking of makeing a bigger and better coded game.

wow man cool animations and color choice...gameplay is hard but it keeps stuck in a game.

Day 6 + Day 7

Ahoy, still working on sounds with a little help of Ableton Live 9 Trail version and Audacity.

Fox Luke can now inform you whats important. What does the fox say? I made him bark becouse i dont know what does the fox say xD

Work still in progress.


Here is my friend from another side of a screen.

(Edited 1 time)

Day 5

Serwus,

today I didn't do much inside the game. Still working on graphics in Illustrator. Planets, mushrooms, and more :)

Also I realized that game needs sounds...

I have to work faster.

(Edited 1 time)

Day 4


Serwus! Today is snowing and I'm s happy about it, it gives me more power for crying in front of Click Team Fusion xD 2 times xD. Just kidding, if there is something wrong its almost certain that the bug is so stupid that you want to dance like radiator in your CPU. I just need more time in this engine. Luv it so far.

What's up with game?

Going pretty well actually. Projectals are finished. Now you can shoot a magical spinning small squares. Those powers are only known to old ancesters and the fox friend. I did a oldschool flashing effect after cat get hit or vice versa. And also when enemy flashes you cant hit him for a few seconds. I think it will make it more challenging. Cat has 3 lifes so far...I have to test the levels and decide how strong is the main character. You can see on gif file whats new. Apologize for 20mb gif, I want to show you how it looks with 60 FPS.


I didnt set aa level yet becouse Im working on graphic for level 2. I have a good idea you will like it I hope :)

Mechanics = 100% done. Now the fun part that I enjoy the most. Visuals <3 .

Menu is 10% completed.


New events If someone fancy it. I have learned that you can group objects lik for exemple enemies...so I dont have to make events all over again for the same mechanics. Saves a lot of time and tears :)

See you tomorow, bye bye.

I'm waiting for game! You got me with celebration mode. You have cool ideas on mind.

Day 3

Ahoy :) Today I was struggling with health of a player_object, knockbacks, and attacking an enemy with special magical skills that cat George has. I came up with the story that cat was sleeping in a forest and a friend fox came to him and informed that the forest is full with monsters. George got scared but fox gave him a powers to deal with them. Tomorrow I will designe level, set enemy, and if time helps I will start to build a Menu.


Here's a fox.


Thank you that you like it :)

Damn.....those pixels are awesome.

(Edited 1 time)

Day 2

Ahoy! I did hard stuff today...Yesterday I have noticed that cat collisions arent perfect. Sprites went crazy when I was clicking left and right next to wall.

Problem: Hot Spots were different for each sprite.



I fixed it but I added some box colliders. It will help in a future.

One for simple colision ( brown ) and second for wall jump detection ( green ). This smaller pink one is for smooth scrolling.


Fixed



Fun part

So paws for collecting are done just as paw bar.


Here is enemy1


He is white but I have palet of colors for other bad guys :)

Have a nice day!


Yeah graphics and ideas are greate!

Thank you :) more is comeing.

Day 1

Ahoy! What I did so far...


So far I had a lot of fun and puzzels to handle.

Collisions

I have to change it. I forgot to make a box that overlaps sprites animations for better collidig. Now collisions are made with sprites.

Jump + Double Jumps + Wall Jumps

Z for 1 jump, Z + Z double jump, fast tap Z for wall jumping

Parallax Smooth Scrolling

That was a tricky part...



Here you can see the events, time for collectables, enemies and health.


(Edited 2 times)


Ahoy everyone, this is my first time here. And also my first game jam ever. I'm here to check if I can make somekind of game in this jam time and also see where am I with my beginner skills.


Ingredients:

  1. Click Team Fusion - I had some time in this program...I never finished a game I just tested what can be done in it...plenty of stuff, but no real pizza so far.
  2. Aseprite - I know this! Characters animations and moving objects.
  3. Adobe Illustrator - Helps me with adding food in fridge...so I'm using my skills for any static graphics for gamejam
  4. Bathtub of tea.

What's on my mind?

4 Paws on Tony Belly - that is the name of game...I think.

It will be a 2D platformer. Main character is a Cat George. His main skills will be jumping, doublejumping and walljumping.

He has to collect all 4 paws pointed on each level. But i wont make it easy to collect...enemies, obsticles. At the end of level he has to Purrr ( attack ) on Tonys ( Cat Georges owner ) belly to wake him up.......for food. Just like my cat. Next level.

Focus.

I will focus on sprites, level graphics, effects. I dont know how many levels i will manage to do in time but 3 is on my mind and pizza but thats not important now.


I will try to post main steps at progress.


P.S. I apologize for my spelling and mistakes in sentences...long time no use of english sounds.

For now here are some sprites I've made.