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Day 1

Ahoy! What I did so far...

So far I had a lot of fun and puzzels to handle.


I have to change it. I forgot to make a box that overlaps sprites animations for better collidig. Now collisions are made with sprites.

Jump + Double Jumps + Wall Jumps

Z for 1 jump, Z + Z double jump, fast tap Z for wall jumping

Parallax Smooth Scrolling

That was a tricky part...

Here you can see the events, time for collectables, enemies and health.


I love the overall design of the visuals, looks great!