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KillerEmcee

19
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A member registered Dec 30, 2015 · View creator page →

Creator of

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Thanks! I'm glad folks ended up enjoying the writing.

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Yeah, I really wanted to add a soundtrack but couldn't find any public domain stuff that really fit what I was going for. I'll definitely try to find something in the future. And thanks for the comment!

This was pretty fun to play through. I liked how wonky the egg felt as it rolled around. My critique would be that this game could use some camera controls. It was hard to lineup my jumps when the camera was facing the opposite direction. Also, sometimes I would just have too much momentum and end up rolling off the tables. But maybe I just need to spend more time learning how to be an egg. Anyway, good game!

Thank you! I think I'll try to add controller support in a future build.

Thanks for the feedback!

This was a pretty fun game. Flopping around like an egg took some getting used to, but felt really good to play.  Also, not sure if this was intentional or not, but the UI beeps synced up to the music. On purpose or not, it was pretty fun to play around with.

A really bizarre game and it gave me a good laugh.

This was a pretty nice and relaxing game. The egg vision is pretty handy, but maybe would be better if it was something you could toggle on and off. A sprint button might be a good addition as well. I really liked the art style too!

Thanks! And that's a pretty good suggestion. There is a lack of any landmarks in the hallways.

This was pretty fun and challenging. I just worry about the customers whose preference is barely cooked egg.

I'll also chime in and say the controls could be improved. Definitely need some more refined and snappy movement for this kind of game. The level generation could use some work too. I generated a few maps where there was big rat on a platform and no way to get around it.

I do like the concept behind this and it's fun to see what kind of character you'll hatch next. It's a pretty cool idea for a roguelike.

This is a very cute game and I liked how leisurely and low tech it felt. It was like I was just hatching Pokemon in the backyard. The presentation really added a lot to this. Very cool game.

Also found a bug where if you light up the egg at the very start you can see the fully formed Eggimal.

This game was very cute and I ended up having fun with it. Was a bit unsure if I was doing it right at first because I couldn't see the very top of the eggs in the pictures. But I got it all worked out and managed to finish a day's worth of egg painting. Good job on the game!

Took me a bit to understand what I was supposed to be doing and I was pretty bad at doing it. That being said, I really like the concept and a good first attempt at making a rhythm game.

I would suggest maybe a metronome or something like in other rhythm games so you have more of a visual of when to time the beats. I had some difficulty with timing despite the cues from the chicken and the basket. But I could also just be bad at these kinds of games!

Also that logo is pretty dang cool!

A really cool idea for a game. The logistics of the mechanics confound me, but works very well as a puzzle platformer. I am sad that my chicken always dies at the end. Good job!

Had some trouble with the springs, but was a pretty cool game overall.

Very cool twist on a classic. I liked how you could tilt the paddles and add more force to the egg. It was still not enough for me to beat the AI master. Very neat game.

Once I understood the idea, this was a pretty fun game. I really liked the concept of it. But will have to agree with other commenters in that the constant clicking ruined the fun for me. Maybe holding down the mouse button while it's over the wedding bell or heart to fill them up would help with this? That being said, I still really enjoyed this and thought it was a pretty cool concept!

This was a pretty fun game. I enjoyed how helping the different family members added new challenges to the level. I just ended up getting stuck at the Grandma section. Overall, it was a good experience!