what was hard to understand? ^,..,^
it was a bit slow which made it less fun. ^,..,^
i think think your game could get better with a speedup or more interesting obstacles.
the game is unnamed on my phone. it was a bit confusing at first when the ball collided horizontally and the button image didnt change. not sure if its the code/my phone but every time the ball collided vertically i got some lag/delay. xD
you did a great job at finishing the game at least, which i didnt. :P
dont get it at all, other people seem to understand, i must be stupid. ^,..,^
edit: i played without audio first time. guess i got some kind of bug cuz there was to many things on screen at the same time. xD would have been fun to keep trying to help him and always fail :)
i must be so stupid, cant get past the first level. xD edit: got it now. maybe i shouldnt give spoilers.
great animation and art. the problem with this type of game is that it could be impossible for some to finish it. like not knowing about a movie or things that are obvious in your country but not in others... other than that i liked it alot. ^,..,^
i thought about learning godot, but my friend insisted that i should learn unity. we are working on a big project. no much progress so far, my fault tho. xD
ill play it after the voting if i remember. ^,..,^
i guess there is a delay before jumping and the character stops moving horizontally right away after i release A or D when mid air. xD
adding horizontal gravity is usually how i do it, might be a better way. ^,..,^