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Kensingtonw

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3
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A member registered Jan 24, 2022 · View creator page →

Creator of

Recent community posts

Hahahah, yes me and the devs have been playing with people when we can! 

😭😭😭 OMG thank youuuuu I’m just here to learn and meet new people honestly. Best of luck to your game as well. I hope you keep working on it!

Hahaha I can see the influence for sure. Gris meets TGC, what a cool cross over of art and game design

Ohhh I see. That makes sense then! Well good on your for hopping on a project late!

Well i see what you mean, except my mouse disappeared. Unless this was originally a point and click game

Ohhhh maybe I wasn't spamming E enough. I eventually did figure out how to play with the bird though!

Oh awesome! I'll try and circle back for the post jam version!

Yah! Keep workin on it!

I'm gonna do my best to play some of the games listed here!

Here's mine as well:    https://manojo.itch.io/sanctuary-of-giving

Hey everyone! Our game kinda hinges on multiplayer. So I'd love people to hop on the server so people can interact with each other and the game world we've made! Plant, grow and give to others!

https://manojo.itch.io/sanctuary-of-giving

Why's the robot so fruity hahaha. Gosh darn grandma trying to take the stuff back. She just started stacking all the trashhhhhh

Very goofy game, love it. reminds me of older cartoon network flash games

Extremely cute game! There seems to be a bug where my character turns into a white ball, making it a tad hard to interact with objects. it seems to go away in the water. so maybe its a reflection off the player. Too long of a decay time of reflections?? 

Also I'm not entirely sure how to properly get to the island. I just teleported after missing the boat a few times and spamming F. Can't figure out how to leave though

Update the boat seems a bit difficult to use without spamming F to park then jumping in the water to have it teleport you to the next place.

Couldn't find what to do on the 3rd island after going around spamming F.

Great first game! Highly narrative driven I can tell. So just work on the key game mechanics and interactive elements. 

FIRST TIME??? and it looks so good! lemme download this

Ohhhh thank you! My team realized the same thing! now we can all vote!!!

Ohhhh there's so many good games here! I really liked the intro of yours Madhupriya!

Its giving GRIS and I love it. wonderful concept and art too!

I saw someone commented that the music is catchy, and I'd agree! I think there's good development of the music going into actual gameplay. The only thing I might suggest is right a B section for your music. So at least the player can get a little bit of auditory variety while they play!

Looks like a cross between animal crossing and minecraft! Very cute

I agree with Sarah haha. 

Loved the art and the Capybara, but I didn't know what to do after grabbing the lantern. Thought it was maybe something to do with the little statue off to the right. Or maybe the hill on the right. Keep working on it and the subtle method of guiding the player toward a goal! Would love to have the camera smoothed out as well, it got kind of jarring after a while. 

First thought is I needed a crosshair. spent the first couple minutes trying to figure out how to interact with anything. Even if its just a white dot. still was hard interacting with objects in the game. 

I'm not much of a gambler so I guess I lost a bit of interest when that's the core mechanic. 

Loved the painted art for this one. had some trouble figuring out how play with the bird and then couldn't cross the street! Other than that its cute

Just played this for a little bit! Wonderful aesthetic that very much fits the TGC vibe. The music and sfx are probably challenging to mix together, but still very good! 

I got stuck with the flying mechanics trying to build up enough speed, but it got much easier in the open space. 

It'd be an interesting discussion giving the player a better end goal, or draw attention to some points of interest on the map.

Played this for a bit with my roommate! Had an interesting time figuring out the mechanics. Specifically the rotation haha. But a cute game idea for a mobile app! With nice music as well :)

Ooooooh agreed, rhythm game would be goooo

I wonder how that pickaxe stays on top

I love the ARTTTTT this could be a great mobile game. I personally thought dragging the ball Back made more sense than dragging it forward to shoot the ball. 

It feels intuitive to play but I could see it being slightly confusing to a non game dev. Cause even I didn't know the ball could be shot multiple times from where it landed and I legit waited like a minute after the first shot I made.

But Great game for a solo dev!!!! Highkey love the sfx of the guy screaming and it panning around. SO goofy

Oh that's a good idea, thanks!!

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Hey Mel! I took a look through some of your stuff. Awesome that you worked with 343, I freaking loved halo5! So I would love to work with you and a more experienced team on this jam! It could really become something beautiful!

I'm an audio designer and composer from Berklee,  so I have some experience working with somber orchestral scores and making any music really interactive! I can program directly into UE5, Unity or work out of Wwise. 

https://play.reelcrafter.com/KensingtonWatts/thatgamecompany-Game-Jam

Here's a reel I made for the jam, it has my discord cause I couldn't add frenetxk for some reason, also reached out on linkedin lol

dats me haha

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I'm a professional working in games, but oh my goodness I wanna participate in this game jam! would love to help help design the whole sonic atmosphere in Unreal, Unity or Wwise . My strength is in designing, programming and music (orchestral, electronic, and more) 

If you wanna listen to my music or check out the games I've worked on:

https://play.reelcrafter.com/KensingtonWatts/thatgamecompany-Game-Jam

my discord is @kensingtonwatts

haha what’s up berklee peeps 

got a score of 87, with a tower that went off screen lo