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karsto

52
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A member registered May 11, 2021 · View creator page →

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I didn't see this until after the jam ended, but yeah this deserved first place. 

This one is super unique, especially with the code sequence. The environments look fantastic thanks to the lighting, and I loved the puzzles. I couldn't figure out what lever to tell him to pull though, I just did trial and error there lol. The voice acting sounded a little weird at times but overall it was fine. And the opening cutscene was a nice touch.

This is wonderfully charming, I love the character model. Only complaint is the screenshake, would be nice to be able to turn that off.

So glad I played this, one of my favorites. I don't really have a critique of it but it made me smile.

This is a hilarious idea, lot of fun. Sometimes buttons are unresponsive though, and it'd be nice if you were told when you made a mistake.

This is absolutely fantastic, from the models and animations to the mechanics to the writing. One of my favorites from this jam. Only complaints are that the inputs for changing your screen are unresponsive sometimes, and sometimes you slide off when trying to jump off the AI.

This game is weird, I had to read the tutorial a good 3 times before I understood how to play, but then once I did I just used the same simple solution on each level. The art is great though.

This is a unique take on the concept, although it never really felt like the AI was helping. The sound effects are my favorite part, they made me smile. Having the camera zoomed out more or having invincibility frames after being hit would go a long way.

This is the absolute neatest idea I've seen in this jam, love the mechanics. The art is great too. The physics are a bit janky, and the low framerate in slow motion is jarring. The end of floor 2 took me forever to figure out what you're supposed to do, but it still held my attention to the end, and I enjoyed it.

Lacking in polish, but that's understandable because of the short dev time. The art is definitely the standout aspect, but the writing is also entertaining.

This is one of the most creative ideas I've seen in this jam. Super simple while also being challenging and fun.

This is a super charming game, love the interactions with the AI and its voice.

It's oddly silent with the lack of music or any ambience, and only has a few basic sound effects. I guess to put it simply the sound is boring.

A way to speed up animations would be nice, and the sound could use some work. Neat concept.

Loved the humor in this, and the visuals look nice. Also liked the surprising storyline.

I'm surprised by how good this manages to look with placeholder textures. I think it would've been better to have proper voice acting rather than text-to-speech. It could have better feedback on the drone when you select a location. The room with 6 buttons was pretty tedious, and in the last area I had forgotten to press F to interact with buttons, since it was only shown once at the very start.

I did enjoy this though, the interactions with buttons are fun, the ending is funny, and the exploding drone was also a funny surprise.

It was the guitar. Tried hitting it from different heights and angles but it wouldn't come off, so I settled for destroying every object besides that.

This game is funny, especially the choice at the beginning, that made me laugh. I love the AI companion, although the voice was hard to understand at times. The secret in the last level was a neat inclusion. Only complaint is that the controls feel too floaty. 

This game has good puzzle design, and great animation. Also very fitting for the theme. Only problem is that if the AI gets stuck in the previous room you can't go back.

This is really fun, and I like the art. The music could be better, but having original music at all is neat. My one complaint with the gameplay is that it's really jarring to have no animation for dashing.

Good use of the theme, and good art. Fun to play but would've been nice if the puzzles got more complex.

For me this game is too repetitive to be fun, it's just the same 2 enemies over and over with nothing changing. It's a nice effort though, making any game in such a short time is an accomplishment.

Good ideas but unfortunately very buggy. The ship kept flying off the right side of the screen and getting stuck there, and the rockets in the boss fight straight up don't work, so I couldn't finish it. Still had fun with it, I do really like the premise.

This is one of my favorites. There's an amazing sense of exploration, and the movement feel fantastic, even if the physics are a bit janky.

This is a neat take on the theme, has a perfect amount of challenge. It's short, but for what it is it's quite nice.

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Very good graphics and charming companion. The run speed is too slow, and it could use a restart key since I got softlocked in level 3. I couldn't figure out what you're supposed to do on the last level though, I just ended up flying to the center of the room and finding out the laser emitter has no collision lol

This is the most visually impressive game I've seen, beautiful environments and animations, even in the menu. Main issue is the awkward controls. The cat takes forever to turn around, the robot wobbles while you're trying to jump off it, and hitting objects doesn't register most of the time, to the point one in level 3 couldn't be hit at all. Controls aside, this is an enjoyable and charming game with a fun concept and great presentation.

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This is a fun concept and the puzzles were really fun too. Nice art as well. The ending was hilarious.

This is really fun and creative, although very short. I enjoyed it enough to play it twice.

This is a very good concept, although a little frustrating. The AI just kept driving into the wall and getting stuck no matter what I did, and then in trying to get it out I would be flipped over even at low speed. That being said, the game is very funny, in part because of those very things. I still enjoyde my time with it. Also the car should decelerate much faster.

This game is very charming, especially love the art.

This made me smile, very nice experience.

It's way too easy to just build gold walls around the orb and do nothing. Still had some fun with it though.

Neat little game. Could use more enemy types.

Extremely creative idea, playing around with the wires is very fun. I wasn't able to figure out 3 of the levels, but it was still a very satisfying experience.

This is a super unique game, especially liked the art. The level design is a bit odd, but it was very fun.

I might be missing something, but it seems like the drone just goes in a random direction, and then when you run out of battery there's nothing you can do to proceed. There's also a frequent glitch where the drone becomes completely ungrabbable. It is a great concept though, just needs some more work.

Neat game, but I wasn't able to beat level 2 on any path. Feels more like fighting against the AI than cooperating with it, and for some reason it would sometimes display the wrong tile as my next one. Also, tiles would only check for their condition when placed, which might be intentional but feels like a mistake. That being said, the visuals and sounds are very nice, and I enjoyed my time with it despite the issues, which was helped by the funny death messages.