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k_night_mare

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A member registered 6 days ago · View creator page →

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To be honest, I skip through the tutorial fairly quickly myself. I just assumed that was because I know the rules to my own game, but I can totally see this happen now. How one might think, hey, I know chess rules! Lol. Thanks for the tip, will look into improving the tutorial experience!

Outch though, about the screenshot :0

Hey, thanks for trying again, very much appreciated :)

Sorry to hear you found it confusing. Did the tutorial not work for you or was it poorly explained? Because it is not about beating or checkmating other chess pieces. They are just there to guard the treasure. There should be an info panel explaining you need to find the treasure (golden tile) with the help of the colour-changing tiles. Once you have found and visited it, another panel should open, that you now need to take the treasure back home (castle icon) where you started. Maybe there is room for improvement in the tuturial? :'D

Following your comment yesterday I did check out your projects, though, including imagichess. It is very impressive, especially since I know how much effort went into my very minimalist game. Hats off. :D

I have enabled decompression fallback in the new build. If do try again, I'd be happy to hear if that has resolved the issue. :)

Oh dear, thanks for sharing!

I will look into compression settings again they seem to be less than ideal. Will update soon.

Hi, what an awesome idea, thanks for supporting us devs!

If you are still looking for games to try, I'd like to suggest treasure CHESSt. It's a minimalist, 2D. chess-inspired puzzle game where you get to move across the board in the knight's unique movement patterns. As you move, the tiles you visited will change colour, depending on how far away from treasure they are. The goal is to find and collect all the treasures, and take them home with you. There are different levels, secret passages to bonus levels, and you can even create your own levels.

It's completely free to play and can be fully played in the browser.

Hi everyone,

My name is Jo.  I first got into game dev, because I wanted to reward students who finished their assignments quickly. So I turned a few of my puzzle game ideas into prototypes they could play at the end of a lesson. They were engaging enough to feel like fun and strategic enough to still feel educational. Is was a win-win, really. They got to enjoy themselves, and I got valuable feedback. More so, being young, energetic and imaginative, they helped shape many ideas into what they are now.

And now, after over a year of familiarising myself with Unity, C# and very basic 2D design, I have finally turned one of those prototypes into a well rounded game. ...and have managed to launch it. It still feels surreal. If you'd like to check it out, it is completely free und FULLY playable in the browser, too. treasure CHESSt Feedback is always welcome and I'm happy to answer any questions.

...and now? There are so many ideas and prototypes that I still want to turn into games. I am very happy to have stumbled upon itch.io and am looking forward to learning from - and with - you all!

Cheers!


treasure CHESSt


treasure CHESSt is a chess-inspired puzzle game where you move across the chessboard as a knight in its unintuitive movement pattern.

As you move, the visited tiles will change colour, depending on how far away from treasure you are.

Find and collect all the treasures and bring them back home whilst avoiding threats from enemy chess pieces!


You can play it in your browser: treasure CHESSt