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Hi everyone,

My name is Jo.  I first got into game dev, because I wanted to reward students who finished their assignments quickly. So I turned a few of my puzzle game ideas into prototypes they could play at the end of a lesson. They were engaging enough to feel like fun and strategic enough to still feel educational. Is was a win-win, really. They got to enjoy themselves, and I got valuable feedback. More so, being young, energetic and imaginative, they helped shape many ideas into what they are now.

And now, after over a year of familiarising myself with Unity, C# and very basic 2D design, I have finally turned one of those prototypes into a well rounded game. ...and have managed to launch it. It still feels surreal. If you'd like to check it out, it is completely free und FULLY playable in the browser, too. treasure CHESSt Feedback is always welcome and I'm happy to answer any questions.

...and now? There are so many ideas and prototypes that I still want to turn into games. I am very happy to have stumbled upon itch.io and am looking forward to learning from - and with - you all!

Cheers!