The text shouldn't move while being revealed in the Visual Novel parts. it's very hard to read.
I think I get the jist of the game but it's pretty miserable to play.
It's cool that each module has a rendered 3d scene, but it's overwhelming and too much stuff at once.
The inventory should only show what you have, not all possible resources showing 0.
I would much prefer, click a resource, it sticks to your cursor, then I can drop it off on to the module, and then the module has a "Confirm" action on it. There should be some animation or particles representing what the module used up and generates.













