thanks for playing
Also, some UI elements feels a bit weird. For example, the hero power of your character requires you to hold the mouse click to then select the target. If you just click it (as I did, expecting a "click to activate --> click to select target"), then it default to hitting yourself. I had similar kind of issues with battlecry cards.
I am torn on this, because if you had a battlecry where you wanted to target yourself like a heal, there' no way to distinguish intent. I will think about this.
For the art, it's from a asset pack. I am wondering if going full AI would actually improve the art...
The overall theme of the game is Heaven vs Hell in a fantasy world.
The synergies are there. many Hearthstone Launch archetypes are fully implemented. Maybe they're not as obvious because you're not forced to use the cards in a certain class.