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Jota Silvério

5
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11
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A member registered Sep 12, 2020 · View creator page →

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This mountain is so cute c:

The idea that the game brings is so euphoric, really, and the music changing accordingly to the set speed is so nice! The moving platforms killed me (a lot) when I first started, I couldn't get the timing correctly and it was one of the downsides for me: as the game goes it gets a little chaotic, you have to managed too much variables with so little time and mechanics to control (being able to move left and right would help to complete the core mechanic), but you do get used to it.
Amazing work!

The best part of the game is the art & music, it's so chilling and intense at the same time! Congrats for the game!

The concept of the game is top notch, I really enjoyed the setting and the graphics (the black hole was so cool, I gotta say)! The music was really nice, it reminded me to invest in it more next I do something. The negative side of this game is that the jump of difficulty is immense between the two stages, I could barely finish the second one nicely in relation to the first (but that may be me). It wasn't very intuitive what each lever, button or tile did, so it messed the reasoning and logic of the stage. Great job!

This game is so fun, congrats! The visual is so appealing, the contrasts fit very well and do not hurt the eyes hahaha. The only things I did not like about the game is that the wall jump is not working very well, sometimes it didn't work and sometimes it work more than necessary and the button position is not ergonomic enough; and that it's not very creative, but as soon as you fix that the game will be so nice as a whole. Keep on keeping on!

Wow, nice job! I really liked how one needs to think in order to proceed in this game, although I must say that not having precision in the controls make the game feel a little... not so enjoyable (for me!). The thing about difficulty-based games is that they let you "grow" and gain control of the situation, and I didn't feel like that very much. And a thing that you mentioned in other comments is that it has a story, but it's not clear enough that it does. You did an awesome project in three days, but if you want to add that story as an important feature in your game, consider giving more "life" or "dimension" (if that makes sense) hahaha. Keep going with the great work!