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JOrbits

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A member registered Apr 23, 2017 · View creator page →

Creator of

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Thank you!

Well done! I think it's probably very hard to get 5 stars. You either have to level up all the food types or build a seperate belt that has every type of sushi on it, but no chairs. So the customers think you serve all options.

Glad you enjoyed it!

Thank you! The game will definitely need some instructions. Was there anything else that was unclear?

Thanks! It just becomes very hard, once a game has hundreds of ratings. I‘m just happy, about how many people played it so far and will definitely try to keep working on it.

Took a minute to get a hang of the controls. Very fun game play tough, even though it's simple. Felt good seeing a cheap item pop up.

Very interesting concept and fun to play. A tactical horror game...

Glad you enjoyed it! Hopefully post jam :D

Glad you enjoyed it! I have some plans for a post-jam version, based on the feedback I've been getting and also some ideas I was not able to implement yet.

The art is really good and the gameplay feels very polished! Hoping to see more of the deck-building aspect in the future.
Also thanks for checking out our Sushi Dojo game at GGF!

I really like the pixel art. It's interesting how we had the same core idea, but went into different art styles and genres.

Glad you enjoyed it!

Yeah it will definitely need some strategic elements. I have some plans for that though.

Thanks for checking it out! And I‘m glad you enjoyed it.

Cute little game. I like the idea of having time be your hp too.

Amazing! You guys should definitely turn this into a full game. Maybe "a short hike" kind of, where you go around town as a journalist and then put the newspaper together or something.

Really cool puzzle game. I like how the different mechanics explain them selves throughout the levels, but I'm also amazed that you were able to put in quite a lot of different concepts.

Very nice art and some interesting puzzles!

Very interesting, I like it. I wonder how it was implemented. I assume you wrote some code for the starting creatures.

I hear you! I plan to expand on it post jam.

Now that's a LOT of money!

Yeah it gets a bit crazy towards the end. That’s why I added the mute button and the sliders.

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Really cool game! I like the art and how the sounds go crazy after 10+ loops. My favorite cards were probably the ones that needed to be placed next to each other, because it's an interesting challenge (cat, mouse, cheese).

I enjoyed the game play! Reminds me of those browser based golf games I used to play. The ball can be a bit hard to click and drag sometimes. Maybe you could increase an invisible click on hitbox around it. Also as someone else said, random levels might be interesting or even just random coin + hole placements.

I‘ll probably have to fix that up for post-jam. The charts also stop displaying the numbers at the moment after 1 billion.

I‘ll try to make something post-jam!

Maybe post-jam?

I never actually played these … maybe I should try them too

It gives you a big money boost, once all research is completed.

It went through some iterations and was very much inspired by tmux.

Thanks! I hope I won‘t disappoint you.

Glad you enjoyed it this much! I hope to make some systems more clear in a post jam version.

Ouch! Thanks for the honesty I guess.
While the core idea "clicker game" might be something mundane. I tired to still put my own spin on it.
Yeah the core of the game was built early in the jam. But I was still expanding on it with some upgrades until Sunday.

Glad you liked it!
Yeah the core of the game was built early. But I was still expanding on it with some upgrades until Sunday.

Me too!

Glad you enjoyed my game!

Glad you enjoyed it!

What the

Looking forward to seeing your playthrough!

Glad you enjoyed it!