Happy to see you playing our game! The reason you get so little for the plushies is that no one wants to buy a bloody octopus plushie, instead you have to put them into the fur separator and make tasty bunny-chops and cute bunny plushies, that makes you a lot more money! You can also automate things using the conveyor belts.. Sorry about the story hah!
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It was indeed developed for a computer with a gtx 1060 or equivalent, but I'm happy to see that you managed to play even if it was more of a picture book than a game, glad to read that you enjoyed the still images!
Hey Pat! Happy to see that you enjoyed the game! Some parts can be a bit difficult indeed, in case of a spiritual successor there would definitely be more things to help lead the player around!
Hey guys! We really adored the video as well and we're really happy to hear you liked the movement! This version of Ley Lines won't be expanded upon further, maybe a few more polish patches, as for another FPS in the same spirit, who knows!
I will reply in English, my written German is far from enough for this haha, first off very nice let's play, thanks for playing!
I see you're playing version 1.1.1, in version 1.1.7 there is a lot more guidance, at least for the upgrade stations, as for guiding the player more in the levels, for this free little version, I don't think anyone will be able to spend that time. With that said, I totally see what you mean and they're great suggestions!
We haven't really had the opportunity to test for a lowest end capable of playing the game.
It'll most likely run fine if you've got a stationary computer which isn't super old.
If you can run Fortnite on Medium or PUBG on low at 720p you should be fine.
Thanks for a very nice let's play and indeed you are correct, the sun has run out of energy and is turning into a red gigant. Using the power of Ley Lines and science, you just saved the solar system, huzza! I'll look into that page for sure, thanks again!
You can also jump out to the right after the fire room and skip the ice room, can be difficult bu doable for sure! Also gotta remember the Shift button, it can boost you quite a lot when you're in the air.
Good news, as of version 1.1.1, the Time Trial level is reset, it's uploaded and ready!
I'm happy to hear you enjoyed it! I can't remember what the record was but if my memory doesn't deceive me completely it was somewhere around 2:46 seconds (you run faster when you're moving forward and to the side).
One thing we have to do for sure is to restore the Time Trial mode to the original level! As for further into the future than that, who knows?
You were faster than me personally, and I've been playing this game for 7 weeks haha!
Oh, yeah, I can see that GPU having quite a hard time running the game, sorry to say that we aimed for a slightly higher configuration. Surprised it ran at all, thanks for letting me know! For a bigger project there will definitely be a lot of shader LODs written.
Thanks Spaceface14! I just uploaded a new version with quality settings, at "Low" my PC gets 10 more FPS than on the previous "One and Only".
May I ask how much RAM and what kind of CPU and GPU you have in your laptop?
I'd like to show off, Ley Lines, a 3D-platforming First Person Shooter where you use your weapon not only to shoot and kill enemies but also to solve environmental puzzles.
This prototype was made in seven weeks inside of Unity and we'd love to get any feedback you can give us!
Happy Gaming Y'all!