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JohnPaddle

18
Posts
A member registered 77 days ago · View creator page →

Creator of

Recent community posts

Hey. I like the idea but I think that the random generation of enemies should be modified because at the moment you can have a whole note right after another beat which makes it impossible to kill.


The music is cool and catchy though

Man ! That was touching ! A great experience. 

I have been playing a bit more and I was thinking that maybe it would be cool to be able to access the deck somewhere to be able to build up strategies overhead. That way it feels a bit less random, even if I must I like the "randomness" element to it as well, which you need to anticipate and so on.

Not sure audio is properly synced unfortunately which makes it really hard to play...

No game uploaded :(

no game here :(

Unfortunately I get this error message :

"

An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was:
SyntaxError: expected expression, got '<'"

maybe allowing for controlling with the position of the mouse where you are shooting could help.... But then you loose the clic at the right moment mechanic. Its kind of a trade off I guess. But I think overall it would serve the game to let the aiming free.

a lot of depth for such a simple mechanic ! good game.  I really think this could actually be turned into a full on game :) Add a little bit of shine and why not a bit of roguelike element in there it it would be perfect 

The idea is that you control the one wheel so the way your body moves is a simple physical consequence (the physics is modeled accurately imao). But I reckon it can be confusing... ^^

Thx Man ! Cheers

Yep Now it works :) 

The art is real cool !

funny game :) 

Cool game, cool art. A bit hard core

It needs a password to play :(

This is a great concept. It could be turned into a great table top game :)

Interesting game ... But I am stuck quite fast ^^ I don't seem to be able to use my one jump mid air ...

Dope !