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John Pineapple

21
Posts
39
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A member registered Nov 18, 2016 · View creator page →

Creator of

Recent community posts

Wow, thanks for the feedback! I'm glad that you had fun with it!

Thank you!
And thanks for making a video playing it!

Thank you for playing and the feedback!

Thank you for playing!
And thanks for the criticism, I agree the star above Marigold shouldn't obscure an enemy when one is behind it. Things to fix after the jam

Nice game! I won at the price of one of my minions, rip.

I really like the idea of the crystal ball, and it was satisfying placing a ward on a bunch of zombies trying to enter, and it was tense deciding if I should fix the doors right away or keep them on the cauldron a bit longer

The characters did sometimes get stuck on other characters while going to the place I wanted them to go

I really like the curses, they can really create interesting and unique situations

Thank you!

Oh yes you can!
Sorry for the late response, and thank you for translating it to another language!

Thank you!

Thank you!

I liked it and it never got boring, always presenting new mechanics

Really fun and I like how you have to start making choices of which type of enemy you need to prioritize first

This game is a lot of fun

My game is called Fly High, a one platform platformer
https://john-pineapple.itch.io/fly-high

Clever idea

Cool concept, and I like the messages and hints "hidden" in the platforms

Wow. Thanks for playing my game on your show! I'm glad you enjoyed it and even made it favourite game of the episode. Sorry for the problems you had with a controller, i made it with keyboard in mind but I'll definitely try and add good controller support sometime.

Killing a lot of enemies in a row is really satisfying. Good game that uses the theme well

Interesting mechanic that fits the theme well. 

Really cool game. Killing an enemy and collecting it's money is really satisfying

Really cool mechanic