probably because there are some things that arent working 100%
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Hey all, One of the devs here. Hope you have quacking time playing our game.
We hear what you're saying and we agree, those pesky feet are a bit annoying. In our post jam version we plan to have the feet not be so sporadic so that you can actually move them out the way.
We also noticed that the car was crashing worse then we expected! We will be updating the car behavior with some fixes to collisions and a reset button.
We'll also add in some quality of life improvements.
Don't worry, we wont wing this one ;)
Great Work. I had some issues with multiple cursors showing on my screen. It may of been from me pressing space just as the timer had ran out. Other than that, its a nice platform. The randomness was a bit much so i found myself just pressing space over and over without actually grappling to get it in the right location.
Nice game, managed to get my keys stuck in the ground a couple times (could be fixed by changing the collision type to continious on the rigidbody). Other than that, had no real issues. Great work!
Great artwork, really enjoyed the animations that happened when you completed the level. Also loved the way the robot would bounce around the level when they got hit!
The placement of the items was a bit finicky, and once you had picked something up, you HAD to put it down. Would of been nice to be able to click on the icon again to get it out your hands. Great work though, thoroughly enjoyed playing this little puzzle platformer!
My game is currently called "Magnetise".
It's a physics based puzzle game, which revolves around magnets.
It doesn't look amazing, but i'm liking the game play.
Only thing i'm struggling with at the moment is level design, have around 13 levels done, but i feel like there could be more