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JestyJam

36
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A member registered Feb 06, 2017 · View creator page →

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probably because there are some things that arent working 100%

Had other things that took priority, like work unfortunately!

Hey, thanks for the feedback. This game was made in 72 hours and we haven't revisited it since the jam over a year ago. Sorry you didn't enjoy this free game.

Really creative use of mixing genres,  I was rolling really fast through the levels!

Nice mix of genres! Well done!

The genre mix had my mind blown from the get go. Who knew the perfect combo was right under all of our eyes

Super smooth jumping mechanics, really loved how responsive it was :)

Hey all, One of the devs here. Hope you have quacking time playing our game.

We hear what you're saying and we agree, those pesky feet are a bit annoying. In our post jam version we plan to have the feet not be so sporadic so that you can actually move them out the way.

We also noticed that the car was crashing worse then we expected! We will be updating the car behavior with some fixes to collisions and a reset button.

We'll also add in some quality of life improvements.


Don't worry, we wont wing this one ;)

Great Work. I had some issues with multiple cursors showing on my screen. It may of been from me pressing space just as the timer had ran out. Other than that, its a nice platform. The randomness was a bit much so i found myself just pressing space over and over without actually grappling to get it in the right location.

Nice mechanic, only issue i had was the player getting stuck on doors if they moved into them before they closed. other than that, great work! 

Nice game, managed to get my keys stuck in the ground a couple times (could be fixed by changing the collision type to continious on the rigidbody). Other than that, had no real issues. Great work!

Great artwork, really enjoyed the animations that happened when you completed the level. Also loved the way the robot would bounce around the level when they got hit! 

The placement of the items was a bit finicky, and once you had picked something up, you HAD to put it down. Would of been nice to be able to click on the icon again to get it out your hands. Great work though, thoroughly enjoyed playing this little puzzle platformer! 

Nice Artwork! The flies kept getting stuck on the platforms for me, they also kept getting stuck on each other! nice work though, dude!

Nice game! Managed to last 147 seconds! Had some issues with the fire extinguisher not working correctly, but i liked the mechanic of trying to fix everything :)

You need to move the ducks feet in and out of the areas. They move at a certain speed to make it harder, otherwise it would be too easy ;)

it is not, this game requires vr to play

okay, just figured out the issue, the new build should fix steam launching :), thanks for purchasing the bundle!

Please add: https://jestyjam.itch.io/these-lands

Merchant's Quest

A roguelike dungeon crawler JRPG, where the shopkeepers dont tell the truth

playable  in browser here: https://itch.io/jam/cgj/rate/476098

Cheers!

Merchant's Quest

A roguelike dungeon crawler JRPG, where the shopkeepers dont tell the truth

playable  in browser here: https://itch.io/jam/cgj/rate/476098

Cheers!

Merchant's Quest

A roguelike dungeon crawler JRPG, where the shopkeepers dont tell the truth

playable  in browser here: https://itch.io/jam/cgj/rate/476098

Cheers!

We would love if you could play our game, 

It's called Merchants Quest and is a Rogue-like JRPG where the shopkeepers arent the most honest people.

https://itch.io/jam/cgj/rate/476098


Merchant's Quest

A roguelike dungeon crawler JRPG, where the shopkeepers dont tell the truth

playable in browser: https://itch.io/jam/cgj/rate/476098

Cheers!

Merchant's Quest

A roguelike dungeon crawler JRPG, where the shopkeepers dont tell the truth

playable here: https://itch.io/jam/cgj/rate/476098

Cheers!

Merchant's Quest

A roguelike dungeon crawler JRPG, where the shopkeepers dont tell the truth

playable here: https://itch.io/jam/cgj/rate/476098

Cheers!

Merchant's Quest

A roguelike dungeon crawler JRPG, where the shopkeepers dont tell the truth

playable here: https://itch.io/jam/cgj/rate/476098

Cheers!

Merchant's Quest

A roguelike dungeon crawler JRPG, where the shopkeepers dont tell the truth

playable here: https://itch.io/jam/cgj/rate/476098

Cheers!

(1 edit)

Merchant's Quest

A roguelike dungeon crawler JRPG, where the shopkeepers dont tell the truth

playable here: https://itch.io/jam/cgj/rate/476098

Cheers!

Merchant's Quest

A roguelike dungeon crawler JRPG, where the shopkeepers dont tell the truth

playbale here: https://itch.io/jam/cgj/rate/476098


Cheers!

those come from submitted games

thanks for playing, glad you enjoyed the mechanic :). I did think about putting in a control scheme into the actual game, but didn't have much time to spare to do so.

thanks for playing! Art isn't my strongest skill so I'm glad you liked the style :)

Thanks for playing the game! 

We're working on improving some of the mechanics, so expect an update soon!

My game is currently called "Magnetise".

It's a physics based puzzle game, which revolves around magnets.

It doesn't look amazing, but i'm liking the game play.

Only thing i'm struggling with at the moment is level design, have around 13 levels done, but i feel like there could be more

Hi,

I have a question, How much of the original assets do we need to use? Can we go abstract from the original design, but use say 1 or 2 original scripts?