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Jessymphony

72
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1
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40
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A member registered Nov 04, 2019 · View creator page →

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I'm glad! :D

Ahhh, you so kind, thank you!!!

Ah yes, the classic destroy your plane to dive maneuver. Very original concept! Props!

I had this running on the side while I played other games, gotta grind out all that gold. You managed to get me to play it longer than most of the games you silly goof. lol. Good stuff. :D

The music rocks, and the game-play is deeply satisfying on a level that's kinda just not fair for how simple it is. :D Great stuff!

This is awesome, the vibe, the art, the music, and the gameplay is so simple but addicting, I got a score of 2250. Great job!

This is gorgeous, the animation is incredible, the music is great. My brain is too old and slow to process the commands fast enough, but regardless, this is lovely! :D

This is really cute and brightened my day. Thanks for making it. :D

Love the aesthetic and vibe. The jumps are a bit unforgiving combined with the long restart timer, but this is seriously a neat entry and you did a lovely job! :D

Great job, love the music, the game-play was snappy and responsive.

Very neat idea, well put together. Good sound and visuals too!

This is awesome! Very simple, very well presented, and just as stressful as it needs to be! Nice job!

This is really neat stuff. well implemented, love the music, and I found the overall experience quite intuitive. Well done! :D

This is really fun, simple and fairly addicting. I enjoy bullet-hells and having to navigate to collect the lights while staying in visible zone for safety is a good kind of risk-reward. Excellent work! :D

This was really neat, Well done and cleanly implemented. Awesome work!

Thank you so much, you rock! I'll consider how to improve clarity in the future!

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PSA to anyone trying it out, if it's not clear you need to press [Enter] to repair the first tank right next to spawn and drive it through the initial upgrade to actually start the game.

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As I appreciate the lovely comments, I will say you need to repair the first tank and drive it through the first upgrade to begin the encounter.
I just checked again to make sure I didn't upload a bugged build and it's working fine. Apologies for the confusion, I'd love if you'd check it out again.

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You need to repair the first tank and drive it through the first upgrade to begin the encounter. Sorry if that was confusing, I probably should've locked off the open world until after the encounter begins. I've love if you'd give it another shot.

When the fuse breaks you need to go into the new game that opens on the middle right and find the red breaker to turn on while avoiding the lurking monster. :)

Ironically I just learned how to properly make custom fonts in GameMaker 2 a couple days ago, that information would've been useful during the jam. lol. But thank you so much for the kind words!

Thank you so much for the kind words, I'm glad you enjoyed it, I'm super proud of what me and the team where able to finish, and I could not have done it without them.

Thank you very much!

Thank you so much!!!

Thank you so much! The new player experience, is in my opinion, the weakest part of the game, trying to balance replayability being quick and snappy with not making the pacing too frantic at the beginning was rough. The game is really fun to learn how to beat, but learning how to play can be fairly frustrating for some.

Again, thank you for the really kind words!

Thank you so much!!! I believe in you! :D

A neat concept that would be awesome to see fleshed out more. I really like the general idea behind as it's simple but engaging.

This is lovely, I really like the style, ideas and overall vibe of the game. really really nice! :)

It's fairly cute, it's kinda addicting to try and overcome the slippery controls. nice job! :)

Very cute, I like the theme. The game has personality and fun art. Nice job! :)

Thank you very much! There is not, I would've liked to have done that, in fact we wanted to have a big ending sequence to finish out the game, but time was too short. 

Thank you though. Your words are immensely meaningful, thank you for taking the time to write this. :)

Thank you so much! That's a lovely compliment. 

You can probably imagine balancing this was a nightmare. If we had a couple more months it would've been neat to really dig deep and find fun ways to make the other resources more important or balance out mode priority in cool ways, alas time was running short.

Thank you so much!!!

Thank you so very much!

Thank you so much, we are very satisfied seeing all the incredible responses. It means so much. :)

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Thank you so so much for your comment, I can't express how much the reception means to me and the team.

Regardless, thank you so so much!

Lovely little game. Smart use of the mechanic, and a remarkably competent platforming system. Well done. :)

Thank you so much! Sorry for the crash, would love to know what happened, as I was hoping I caught all the errors.

Thank you so much for the ratings though, we're all so happy with the game as a whole and hoping it gets more visibility as time goes on. :)

Very nice, love the animation so much.

Seems like it would be cool, but I'm stuck on the new game screen and can't progress past, not sure if I'm missing a button prompt or just a bit dense, but I've tried pressing just about every key on the keyboard.

Quite lovely, the design of the creatures, the backgrounds the art are all great. I am pleased!