Very touching. Thank you
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Wow, thank you so much! We really really appreciate it!!!
If you would please be able to rate and comment it, that would mean a ton to us... Also, we are discussing continuing the project with a LOT of ideas, so look out for that ;)
After finishing Fungy, I am ready and excited to start a new project. Today, I am bringing you: Themis!
In the future, as technology became both more accessible, and more powerful, so did crime. As a result, police became a bit useless, unfortunately, and as things became worse, the public began to call for bounty hunters. A national organization of bounty hunters were formed.
This is Lucy, our protagonist. She may look cute... She is! But she is also one of the top bounty hunters in the world. She is ruthless on her job, but she has one soft spot: her little sister, Rex.
Lucy and Rex live alone since their parents unfortunately passed in a police accident. Lucy spends her days doing fun stuff with Rex and spends her nights arresting, or even killing, criminals.
One day, though... A rival bounty hunter appears at Lucy's home. A hit has been called on Rex. With no idea why, Lucy has to face the organization and stop them from hurting her little sister.
Inspired by movies like Kill Bill, shows like Samurai Jack, and games like Katana Zero, this will be a story-heavy game with intense action, and cinematic visuals. As a top bounty hunter, Lucy will be extremely mobile, with the ability to stick to walls, zipline around a room, and even tune her reflexes to slow down time.
Adaptable, Lucy makes use of her environment to fight, but she typically relies on her telekenetic sword, which she uses is many ways. It can be a shield from incoming attacks, it can be a long ranged attack that she throws, or it can be used to jump onto and reach unique places.
I hope that you will follow me on this journey and support me as I make this amazing game!
Check out our design philosophy and our reflections on Fungy, a 2D RPG where you have to convince people to join your team and help your plant friends who are dying due to climate change.
The crux of our game is fun and witty dialogue, with charming art. we hope that you'll enjoy it. Please leave feedback so that we know whether this is something that we want to continue!
In this alternate world, you play as Fungy, a mushroom who realizes their plant friends are dying in a world with rapidly changing climate. Armed with the ability to several rhetorical strategies, Fungy travels to the capital of the USZ to convince others to do something about climate change. Empathize or flame characters. Provide real facts or alternative facts. Do whatever it takes to persuade people to join your cause!
We worked really hard on this game. It's free and was made to give our perspectives on complex issues revolving around climate change. We really hope that you'll enjoy it :)
We are gauging interest to see if this is a project we should continue. We have many ideas for both pre-gameplay and post-gameplay, but we are considering starting another project instead. Please play and enjoy!
Thanks for the feedback! I appreciate it.
I definitely agree with you, I had trouble finding ways to make it harder. I'll need to do a better job of that in the future.
As for knowing what you're grabbing onto, it's a collider that follows you around as you fall so that you can always have the joy of swinging. Maybe if I had that in a fixed position, it would be harder, and more satisfying to see what you're swinging from? The tradeoff is that you wouldn't get that feel-good camera zoom, and air-time.
Thanks for letting me ramble on and reflect! And thank you for playing :)
Ah, I'm loving the aesthetic thus far, and the crow joke lol. Nice charming dialogue. I can't figure out how to get to the timeline, though, after I interacted with everything :( Am I missing something?
That was pretty fun! Can I ask you about the physics? The movement was very satisfying
Ideas for expansion would be a story about a dog who has to go out to sea to get some type of mystical medicine for their sick owner!
Or, if you want a more trick-based-gameplay, you can have an annual dog-surfing competition, and create like villain-like characters who you have to beat to fulfill your dreams.