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Jeremy Ulrich

39
Posts
110
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A member registered Mar 02, 2019 · View creator page →

Creator of

Recent community posts

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You mine in order to craft items, to do so you access the inventory by pressing [Tab].

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It sounds like you built homing orbs that flew towards an off screen enemy once placed. The mushroom stew probably went to a different part of your inventory once crafted, once a slot is cleared in the inventory the newly crafted item takes it instantly. I assume when you crafted the stew you ran out of mushrooms and/or water so that cleared up a slot or two and sent it to a part of your inventory you didn't expect it to go. Thanks for the compliment, hope this helps!

Thanks, I updated the signs to include more information. My hope is that players will figure things out on their own through trial and error, it's a roguelike and ideally people will die at least a few times before fully grasping the game. The sign now outlines what different orb types do, maybe I'll make a trailer that helps the player understand, I don't want to give away too much though.

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I appreciate the input and the tutorial is something I'd been considering for a while, I just posted an updated version where the player can read signs placed next to them at the start of each level. Hope this helps, glad you enjoyed the game!

Second upload version worked, thanks.

Yeah.

Thanks! You're supposed to kill them.

I can't get it to run.

I couldn't get it to run.

Good music and sound design, the story seemed kind of interesting but the art gives an obvious RPG Maker feel to it.

The objective wasn't clear, the art could use some work.

It's like Downwell but you go up.

There's a high score in the top left corner, I can't do anything about font size at this point as the game wasn't properly saved to the cloud when my last laptop broke. A lot of those assets are gone and would have to be recreated by me, maybe if I have the time it will happen.

I’m not interested in giving input on ideas for your next project, at least not for free. If there’s a contract involved for my services then please let me know. I have experience as a director and programmer as well if that helps you make a decision. Thanks and have a nice day. 

It’s all good, e-mail is jeremydouglasulrich@gmail.com. 

I make pixel art, you can see examples of my work on my profile. I'd be interested in working together, but first can you tell me more about the game?

I'm interested if you're still looking. I'm a programmer and writer that has a good understanding of Ren'Py.

A nice little collection of platformer games.

Hey Ulvi, hope this message finds you well. Are you still looking for projects to be a part of? If so, please let me know, thank you.

Pressing space to pause was an interesting choice but the game fits the theme nicely.

Nicely done, congrats on the first release.

Very interesting concept.

Really nice background art, not a fan of the controls.

Cut art, nice music.

Fun game, nice concept.

Fun and interesting concept, well done.

Really cool idea! I could not beat James, he is simply too strong....

Neat little typing game, I like the cute germ artwork and the music. 

Nice art and decent gameplay. I felt the jump was too sensitive and the spikes made the game feel too difficult, though the spacing of the levels might have something to do with that.

Fun little game.

Great atmosphere, loved the gameplay. Looking forward to more from this creator.

Cool art, fun game.

Cool visuals and idea.

Really relaxing game, love the low res art style.

Really unique experience, loved the art style and music.

Thanks, the original idea was more ambitious and I still might return to work on it. The music isn’t supposed to loop though, that typically annoys me in games.

I'd like to submit my game to the bundle in support of racial equality: https://jeremyulrich.itch.io/hubworld

Sorry for the late reply, you should be able to see gameplay screenshots to the right of the game's description.