Sure thing, I played the game in windowed mode, and the text kind of looks like this at all window sizes. My screen resolution is 1920x1080 with a scale of 125% on Windows 11. Tried swapping to 100% scale but it didn't change anything.
JBroook
Creator of
Recent community posts
Don't know if I encountered a bug or something, but for the first few play throughs I couldn't get anything to work. The scarf wasn't sparkling or anything and I just wandered around the house for 15 mins and clipping out of bounds. Only after I restarted the game and pressed "load" instead of "play" did the scraf finally sparkle and I could experience the rest of the game.
Bug aside, the rest of the game is nice, very serene and thoughtful!
Got confused by how to send the package like the other guy too haha, read that it was left control, and finally got it. Got to the second stage where you collect two types of things and that was way too hard for me, mostly cause sometimes the items drop so closely to each other its impossible to tell how many you just collected. Interesting idea though, and very nice art and vibes!
Hey gang, kind of a weird situation I have here, but I was releasing my non-nsfw game on itch yesterday when I decided it would be really funny to tag the game erotic, thinking no one would really look at it except for some friends, and we'd have a laugh at it.
Unfortunately, even though I removed the tag once someone spotted it and we had a laugh, the consequences have come to bite me in my ass. Itch still seems to think the game is nsfw and recommends it as such. Most of my traffic seems to come only from nsfw game players browsing the nsfw section, and itch keeps recommending me adult games, and I'm unable to disable this as itch thinks I make adult games now.
Yes, I realise this is a result of my stupid joke, but I would appreciate some help on this asap! Thank you!
The game in questions is: https://jbroook.itch.io/batter-up-new
Graphics are simple, but the gameplay more than made up for it. All the levels were short but interesting in concept and didn't feel gimicky to me at all. Felt super intuitive with many levels, like the one level where you had the growing top piece push the bottom piece through the floor to reach a button! Even the name for that level was so fitting, and was actually a clue to me on how to solve the level lol

























