Very cool visual ideas! The constantly shifting colours when you restart is a very nice touch. But I did notice there were fruits that would sometimes spawn way too close to the wall to be collected without dying, or maybe I'm just bad at snake
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ColorCrawler's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment (how much enjoyment/fun did I have?) | #15 | 2.593 | 2.750 |
| Remix Quality (how cleverly are the mechanics incorporated?) | #15 | 2.475 | 2.625 |
| Visuals (game look good?) | #16 | 2.475 | 2.625 |
| Audio (game sound nice?) | #21 | 2.003 | 2.125 |
| Originality (is this a unique experience?) | #24 | 2.121 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How are the key mechanics of the original game incorporated?
1st & 2nd Law - Collectable swaps colors and increments score
3rd & 4th Law - When the timer ends the game ends



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