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Jasbrela

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A member registered Mar 24, 2020 · View creator page →

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I don’t play horror games very often because I get easily frightened on the slightest sounds, and I guess I was so scared I made the AI to glitch out and act stupid with the power of my mind.

While failing miserably to replicate the IA bug, I realized that the Doctor is actually really cool, but right now I don’t have the courage to try to finish the game again with this monster chasing me around the scene lol. When more updates come out or the game is released, I’ll muster the courage to try again.

Anyway, I highly recommend everyone to try out the demo, even though it’s ⭐just⭐ a demo, the experience is very complete and you can have lots of fun (and get a lot scared) already.

I’m very curious about the final game and will be looking forward to the updates :)

🔥🔥🔥🔥🔥

The save item is a super cool idea, and I haven’t tested it yet. But it made me think… wouldn’t it be nice if it had a little more of a definitive spawn instead of entirely out of chance? This way, you (as a developer) would have more control over it as well. Just a thought that popped into my head. Please don’t take it too seriously since I haven’t even tested it 😆👍🏻

🔥🔥🔥🔥🔥🔥

Essa mecânica do labirinto girar é muito criativa, parabéns aos envolvidos! Só ocorreu um bugzinho aqui do meu quadrante girar quando eu estava muito perto da borda. Mas não atrapalhou em nada, uma sugestão é só fazer a build WebGL numa resolução um pouco maior pra ficar melhor de enxergar, o bonequinho ficou tão pequenininho 🥲. Mas novamente, parabéns! Ficou muito massa o jogo de vocês. 💛

Thanks for playing! We are still working on it! 💗

Talvez eu implemente uma aberração nova baseada nesse bug 😆, e tô anotando tuas ideias todas que são todas ótimas!!

Fico feliz também que agora a performance melhorou drasticamente e tem menos bugs, só esse das settings quebrarem da 2a partida em diante, mas que é um minor então vou demorar um pouquinho mais pra corrigir, talvez deixe pra uma atualização onde eu adicione mais aberrações e etc. 👁

Muito obrigada de novo, tanto pelas ideias quanto por jogar novamente e pelo carinho, significa muito pra mim 🥹

Não consegui reproduzir de jeito nenhum as travadinhas na tela de reportar, se por acaso tu tiver mais detalhes sobre isso, seria muito bom! O jogo costuma rodar liso no teu PC? Tive alguns casos de bugs que só rolavam quando o FPS estava mais baixo, por exemplo 🥲

Massss subi um fix pro mais crítico que era o do crash, e corrigi o menu de configurações, agora as configurações devem estar atualizando corretamente 🙏🏻

Muito obrigada por jogar novamente! Eu já tinha corrigido esse do Fatal Error 😭 aí tô pensando aqui, será que subi a build errada ou já é outro?! Mas tudo bem, vou passar em todos esses códigos revendo as runs! Me tira uma duvidazinha rápida, eles são fáceis de ocorrer? (Eu vou descobrir isso quando tirar um tempi pra corrigí-los mas tô embasbacada que esses bugs não apareceram no meus testes)

Muito obrigada pelas ideias tbm! Amei essa da aberração criança correndo pelo jogador, isso ia me pegar muito kkkk, enquanto tava implementando o que fica atrás da porta ocorreu um bug onde ele corria na direção do jogador e eu quase tive um treco 😆

E relaxa, ficou bem claro! Assim que eu passar por todos esses bugs eu te dou um upzinho se não se importar 😊 A adição de aberrações infelizmente vai ter que esperar um pouquinho porque modelar não é o meu forte 😭

Sinto muito que tenha encontrado um bug tão crítico como esse do loop 😭, mas fui correndo corrigir e já lancei um fix para ele na v18!

Por enquanto todas as aberrações humanoides são realmente todas pretas, mas anotei aqui que deu a impressão de ser um bug! A ideia é no futuro revisitar essas texturas, e adicionar expressões para as sombras 😊

Muito obrigada por tirar um tempo para jogar e deixar um feedback. Fico muito feliz que tenha gostado e que tenha tomado alguns sustos! 😆

Hi!

First, I’m really sorry you experienced this issue, this behaviour is definitely not intended. Were you playing the Windows version or the web version? The web version can sometimes be less stable, so we recommend the Windows version for a smoother experience.

Thanks for trying our game!

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It’s alright, thank you for trying though!! 😁

One of my favourites so far. The idea is cool, the puzzles are well done, the graphics, despite being simple, are beautiful and the game is very polished. I’ll be rooting for your game. 👏🏻

The only thing I would change is showing controls based on the player’s device, for example: if I’m using a keyboard, the UI will show inputs from the keyboard instead of the controller. I know you put it in the description (and that’s what saved my gameplay 😆), but it would be better if it appeared correctly in the game.

Maybe also add some feedback on the record echoes mechanic, one sound or effect to indicate when the recording started and ended, so I have an idea of what my echo is going to be like when I use it.

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The character is too fast, which makes me feel a little dizzy, and it is very hard to interact with the other NPCs as others also pointed out. Besides that, your game is cool and has potential! 😊

Suggestions:

  • Improve the visibility of “E” and “Shift” UI prompts, maybe make them bigger and clearer, if they were placed above the interactable object it would be even better. I almost didn’t notice it.
  • I think adding a UI with the tasks you have to complete would be nice! If I talk to more than one NPC after a while I forget what I’m supposed to do. 😆

Possible bugs:

  • I don’t know if this is intended, but: after trying again, I misclicked the second option when interacting with the NPC that says something about Europe (I couldn’t even read it completely because I clicked so fast 🥲), and I couldn’t interact with him again, I tried going far and then approached him again but nothing happened. The key “Shift” appeared in the corner, but he wasn’t interactable anymore.
  • I guess I was supposed to find an item close to the cat but there was nothing there for me, or there wasn’t any feedback that I got it, or maybe I didn’t understand the task.
  • It was said to follow the arrows, but when I followed that bent arrow ( ) I couldn’t find anything. Is there another arrow that I’m supposed to follow?

Here’s mine: https://jasbrela.itch.io/aberration-express

Thank you! I’ll rate your game soon. 😊

What a lovely game! The art is gorgeous. 🥹 I’d suggest adding a scoring system with penalties for clicking on blank spaces too many times.

Thank you! I hope you enjoy it.

https://jasbrela.itch.io/aberration-express

I’ll check out your game when I have some free time.

muito obrigada pelo feedback tiago 🥹

ainda vou tornar esse jogo um jogo de horror de respeito, então se prepare que na próxima vez que eu te pedir para testar aí sim vc vai precisar se preocupar com sustos do além 😃!!!

here’s mine! I hope you have fun! 😊

https://itch.io/jam/acerola-jam-0/rate/2580341

thanks for the feedback! if you don’t mind me asking, how long did it take to complete the game or how much time were you willing to spend? I was unsure about the length of the game, but I didn’t get any feedback on it before the end of the jam 🥲

muitissimo obrigada pelo feedback felipe e tb pelos elogios! <3

to anotando tudo e já tô fazendo as alterações necessárias, agora, nao querendo me justificar mas já me justificando, isso do mesmo vagão parecer igual é a intenção mesmo porque é como se fosse um jogo dos sete erros, e só um dos objetos muda de forma, de lugar, de comportamento etc. mas entendo mesmo o problema e acho que depois que a jam acabar vou tentar modelar mais objetos, como tive que aprender blender durante a jam eu não consegui fazer coisas muito mirabolantes 😆

eu pensei em fazer uma espécie de wiki no computador para o jogador poder “estudar” as anomalias, meio que inspirado no jogo Home Safety Hotline. acabei desistindo da ideia pelo tempo curto, mas agora que você citou esse problema, vou voltar a estudar essa solução também

Nice game, the art is really cool! Just a few suggestions:

  • Add some instructions to teach the player how to change weapons - if there are any I didn’t see them, so I’m sorry if that’s the case
  • Decrease the camera shaking a little, after a while it gets really tiring 🥲
  • Make it mandatory to choose a name, I started the game without thinking much and now my name in the ranking is “ENTER_NAME” 😆
  • Lastly, a bug I found: I got stuck after accidentally clicking outside the game, I couldn’t move anymore even if I clicked in the game again, and I lost because of it. 😿

Thank you! 💗😻

Thankss! <3

Thanks for the feedback! 😻

This game is so fun! I love the charge attack 😊

Glad to hear it!

Thank you so much for the feedback! 💘 We will probably update it once the voting is over.

This game is so cute! I loved it!

It would be nice if holding down the fire button kept the character shooting. After a while, my wrist hurts a little from all the clicking. 🥲

Thank you!! 😊💞

Hello, Kai! If you had trouble with moving before, I don’t think it was your laptop. I had this issue too while developing the game (in the engine), but restarting the game worked fine so I thought it was a Unity issue. 😆

Thanks! 😊

For some reason, the UI gets all messed up if you don’t use the full-screen mode. But it gets a bit laggy when I enable it. I’m not sure if it’s my laptop or the game.

Still, I really liked the game! Took me a while to understand that I should shoot down to reach the platforms, but once I figured it out, it was really fun to play! This is a really cool mechanic. 😊

Thanks! That’s nice to hear! 💘

Took me a while to understand the game, mainly because I wasn’t playing it in fullscreen at first. If possible, I’d suggest you add the instruction to play in fullscreen in the description, I think it will help the players.

Also, I missed a more sophisticated UX/UI, as there was not much feedback on what was going on. I really liked the concept of the game, though!

LOL 😆

Thanks! 💓

Thank you!! I’m glad you liked it 🥰

Thanks! 😊 Unfortunately, I only saw your comment now 🥲. We will fix this in the next update, after the rating stage.

Can you please try refreshing the page?

pru