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it_rooster

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A member registered Jun 12, 2023 · View creator page →

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Oh interesting, I added you on disc if you ever want to talk dev, what engine did you move to?

This is an awesome game, I would like if the screen was just slightly larger, but seriously what a fantastic Jam Entry! I actually found your GD4 "datatable" editor and I took a look at your itch, really great games. Are you working in Industry now or still indie?

oh dangit! Maybe I misread the tutorial popup! lo

gahleeee this was a HUGE game for 48 hours really nice job, I enjoyed the platforming and level design, for some reason "R" didn't work for me for attacking I had to use "K" which was pretty rough, really fun though!

haha I definitely got what you were going for, just some slight UI and pacing improvements and its a smash hit

haha its imprwssive for a 48 hour jam!

Really really good execution, I love the animation for the "player" getting mad and dashing at you, this was super fun, I would definitely play it with more expansion on the level and player ability diversity. This was Great!

Fantastic idea and execution, I had a really good time playing, it was intuitive and all the information I needed to play was available. Really liked it! Nice job. 

was fun! cool concept. short and sweet experience!

fun game, I really enjoyed the throw mechanics haha

the pixel art looked fantastic, but I had almost no feedback as to what actions were going on. some kind of indication that I was attacking, or that the king was getting damaged, or a health bar, would have helped me a lot! It was a good start, I think a little feedback would have helped a lot.

I actually love the idea hahaha that would really make it difficult.

cool concept, looked good, broke instantly when I got my first upgrade screen lol

I thought this was super fun! The juice is next level, I wish I had  LITTLE more control of the ball in the air, but super fun!

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It is quite difficult, however the concept is awesome, and the art style is fantastic. I really enjoyed the game overall.  Also, there's an elevator glitch if you just pull up on the rope and jump constantly once you get the treasure chest ! lol

Baba is You vibes from this! If you made more puzzles, I'd play em! This is a fantastic concept, I love it.

loved it, actually entertaining and really clever use of the art. I love it!

quick game, felt really good, the time to register what the enemy played was a little short, I couldn't always figure it out, maybe manually make me skip what they played? Anyways really really good!

The artwork is awesome, and I liked the idea of heroes with different traits, maybe some kind of indicator visually of the trait, like if the character is naked, they think it's cold and go towards the fire, or something like that. Also felt weird to place objects, like they didn't always place where I wanted them to. Overall great concept, very cool. 

I can't give you high enough praise for this one! Super creative IMO and I loved the Among-us Style minigames to repair, super engaging and really gave me the feeling of being a mechanic in a heated situation, Audio queues were excellent, seriously great game!

The amount of content here is insane! Really really fun. I felt like I was cheating by just making him ride the box haha but it was really really fun. I don't know that it's SUPER in line with the role's reversed, but it definitely makes sense. I thought this was a fantastic entry. Great job!

good suggestion, I wasn't really sure how good people would be at platformers, so I didn't want to make it too fast lol

I can't believe the polish for 48 hours! I really liked this! one thing, I started to just beat him with the box instead of control the monitor as soon as I had the box control. Haha expected exploit for a 48 hour jam, but this was really fun, also I kinda wish I could rotate in real time instead of waiting for a full rotation cycle. 

hah it was my first jam, shit was pretty rough, learned a lot though, thanks for trying it!

really creative! And actually really fun, I would love to see a way to remove a point if you got it wrong, also, I would love to see keyboard shortcuts on screen. Really great though, excellent job.

Wow! This was extremely polished for a 48 hour entry! Really really fun, fantastic job.

this concept is awesome, the tile editor felt great to use. There isn't really any concept of a game since I can basically win no matter what, there isn't really a problem to solve, I can just slap together all the enemies and win. I would love to see it expanded so that each unit/tile has a cost? Really cool though, very very creative.


Also, it bugged out a lot with pathing, and it was relatively difficult to see what was going on.

the concept is hilarious, but in practice it is not that fun, but really looks great and is fairly intuitive, basically it wasn't clear when I should talk to the person with my ticket, maybe if she had a speech bubble that was constantly calling out tickets, idk. Cool concept though!

The game wouldn't load for me on Chrome 

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this is really cool! I love the concept, and the execution is great. I would love to see this expanded on further

really cool concept and the way you put the art/UI together is awesome! Looks really polished, it's relatively straightforward, there aren't like deep gameplay elements. But I really liked the initial concept!