I think the game is quite good as the implementation is top notch, I'm not a player of dungeon games and I already do minimalist games so I don't see much reason for polish apart from a commercial angle, as such, I think certain weapons & abilities like the sword and Water flute could do with improvements, but please make sure to tune this to avoid dominant strats from arising, I'd love to have a inventory system and maybe you could have crafting mechanics (not a dungeon expert) and a store trading system to add more strategic depth. Thank you very much for this game. Well done, it's on the way to commercial value after the addition of polish.
Imperiālis Studios
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Imperiālis Showcase Jam!
IMPERIĀLIS STUDIOS
==PRESENTS==
THE SHOWCASE JAM [I]
Welcome to the Showcase Jam. This jam is made for those small creators out there lacking traction. There's no competition, no requirements. I do not care if you submit games that were made beforehand or during this jam, no preference for engine [I advise Free Web Games, but you choose]. This jam will try it's best to lift games off the ground, Especially that the algorithm has cast away. I will hopefully run this jam monthly. The long voting session is to maximise exposure, and make sure everyone is seen. Please join the jam and share your projects. Thank you.
I'm sorry for the manual's lack of quality, but hopefully this will help you use the manual properly
For Corpus Legatus,
You select any unit (goldenrod border) (Tap on the Unit) (Tap on the button with the unit on to select)
Then you press one of the big buttons (explained on the manual)
And then the stuff described happens
Ty for clarifying.
Hope you enjoy the game!
The fact it's chess is a little bit debatable, I do agree, but in the end it's turn based top down and things are mostly Deterministic. It's not necessarily made for the jam. The only thing that stands out against chess for me is the random ball movement, but chess already has been given random genres. Overall, I do agree that it's not necessarily chess-like, But I think it fits the jam. Thank you for raising the issue
(I follow)
Thank you for your inquiry, I think it resembles chess because the only random thing is the starting state of the board (already a genre of chess)
Everything is Deterministic, (Exactly like Chess)
There's Also Unit Stats (An Acceptable thing in chess)
I think the only non chess like thing is the economy, but the game isn't particularly made for this jam, it's just fits thr genre accidentally.
Thank you for your inquiry!
Welcome to my FREE browser deterministic grand strategy, where you lead an army across a map to conquer all infrastructure and bankrupt your opponent. The only wall is your in-game bank account and Ur friend asking for their turn
Purely Deterministic battles
Grid Based
Turn based
Pass & play
Minimalist
Unicode text graphics
[My Clipboard collection, Do you have a longer one?]
⇐⇒⇑⇓♨⇒⌂⚖⇆✑⬢⧊⛴︎⛯𓊛↓█⊞⛨✹⬟⌸⛫⛶⛼⛭✈⍔☒⊡
It's even possible to play it with more than 2 people, just that there are 2 teams and to play it with more than 2 people means inter team coordination, leading to a better game.
And it's only 25kb
Here's the game:





