Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

I think the game is quite good as the implementation is top notch, I'm not a player of dungeon games and I already do minimalist games so I don't see much reason for polish apart from a commercial angle, as such, I think certain weapons & abilities like the sword and Water flute could do with improvements, but please make sure to tune this to avoid dominant strats from arising, I'd love to have a inventory system and maybe you could have crafting mechanics (not a dungeon expert) and a store trading system to add more strategic depth. Thank you very much for this game. Well done, it's on the way to commercial value after the addition of polish.

Thanks for playing and the feedback.

We will be refining all of the tools and doing more balancing on the game. We certainly prefer to give the player choices in how to play. allowing them to choose the order they do things in and offering some freedom in how to deal with challenges.

For this game we plan to keep it simpler. It will all be within the dungeon environment. We are thinking about a larger game in the future with an overworld, and in that one we would add additional features like shops, and possibly crafting. For now, the only inventory planned is the tool selection and the display of consumable quantities. In the future game we may look at it further, but the style we are going for tends to have this limited inventory, rather than picking up lots of items. We will keep it in mind and if enough people want it we will see what we can do.